frames=false
panotype=autodetect
hfov=360
vfov=auto
voffset=0
converttocube=true
converttocubelimit=360x120
converttocubeformat=kro
tempcubename=[FULLBASENAME]_tempcube[UID]
buildmobileimages=yes
buildmobileres=512
buildtabletimages=yes
buildtabletres=1024
waitafterconvert=false
makescenes=false
multires=true
tilepath=%INPUTPATH%/scene/%BASENAME%/%BASENAME%.tiles/l%Al/[c_]%Av_%Ah.jpg

cubeshortsyntax=true


preview=true          



cspreview=false



graypreview=false



previewsmooth=25



previewpath=%INPUTPATH%/scene/%BASENAME%/%BASENAME%.tiles/preview.jpg



makethumb=false
thumbsize=80



tilesize=auto



levels=auto


levelstep=2



leveldownload=auto
leveldecode=auto



progressiveloading=auto



minsize=auto



maxsize=auto
maxcubesize=auto



xml=true



xmlpath=%INPUTPATH%/scene/%BASENAME%/image.xml


xmltemplate=templates/xml/multiframe.xml





xmlimageparameters=



copyswf=false



copyiphonejs=false



copylicense=false



embedlicenses=false



buildembeddedswf=false



embedorderlookat=0/0





# krpanoswf
# - path to the input krpano.swf file
# - needed when using copyswf=true, renamedswf=true, embedlicenses=true or buildembeddedswf=false
#
krpanoswf=krpano.swf


# krpanolicense
# - path to the krpano.license file
# - needed when using copylicense=true, embedlicenses=true or buildembeddedswf=true
#
krpanolicense=krpano.license


# renamedswf
# - copy and rename the krpano.swf to the same name as the xml file
# - this allows starting the viewer by just clicking the swf file (when a standalone flashplayer is installed)
# - copyswf must be also set to true
# - this setting will be ignored on embedlicenses=true or buildembeddedswf=true
#
renamedswf=false


# renamedlicense
# - rename also the license file
# - copylicense and renamedswf must be also set to true
# - this setting will be ignored on embedlicenses=true or buildembeddedswf=true
#
renamedlicense=false


# html
# - generate a html file where the pano is embedded
# - when enabled then the 'htmltemplate' file will be used to generate the html
# - this is only possible when generating a xml is also enabled
#
html=false



htmlpath=%INPUTPATH%/scene/%BASENAME%/%BASENAME%.html



htmltemplate=templates/html/swfkrpano.html
htmltemplate_js=templates/html/swfkrpano_embedded_krpanojs.js



# indexbase
# - numbering start of the tiles
#
indexbase=1


# filter
# - downsample filter for lower multi-resolution levels
# - possible filters:
#   - POINT    = simple point filtering (bad quality)
#   - LINEAR   = linear filtering (better, but still bad quality)
#   - CUBIC    = cubic filtering (soft, some loss of details)
#   - HAMMING  = hamming filter (good, only a little loss of details)
#   - GAUSS    = gaussion filtering (good, only a little loss of details)
#   - MITCHELL = mitchell filtering (good quality for upsampling)
#   - LANCZOS  = windowed sinc filter (best quality, keeps the most details)
#
filter=LANCZOS


# jpegquality
# - jpeg compression quality for the output image tiles
# - possible setting: 1-100 (1=worst quality, smallest file, 100=best quality, biggest file)
#
jpegquality=82


# jpegsubsamp
# - jpeg color subsampling for reducing the jpeg file size
# - more informations: http://en.wikipedia.org/wiki/Chroma_subsampling
# - possible settings:
#   444 = no color subsampling                                  (best quality)
#   422 = horizontal (1/2) color subsampling                    (good compromise)
#   420 = horizontal (1/2) and vertical (1/2) color subsampling (the jpeg default)
#   411 = horizontal (1/4) and vertical (1/2) color subsampling (best compression)
#
jpegsubsamp=422


# jpegoptimize
# - optimize jpeg huffman compression tables
# - should be basically always on
# - but this needs more processing memory
# - if memory usage is critical (when processing very large images and only few working 
#   memory is available) then it should be disabled
#
jpegoptimize=true


# manualjpegcompression
# - manual jpeg compression
# - instead of saving jpegs, lossless tiffs were generated
# - these tiffs can/must be manually converted to jpegs 
#
manualjpegcompression=false


# quiet
# - no console output, process silently
# - only errors are shown
#
quiet=false


# waitkey
# - wait for keypress after processing
#
waitkey=false


# tempdir
# - set the path where temporary files should be stored
# - when not set, the system default will be used
#
#tempdir=

