package $(PackageName)$(CSLB){
	import flash.desktop.NativeApplication;
	import flash.events.Event;
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	import flash.ui.Multitouch;
	import flash.ui.MultitouchInputMode;
	
	/**
	$(CBI)* ...
	$(CBI)* @author $(DefaultUser)
	$(CBI)*/
	public class Main extends Sprite $(CSLB){
		
		public function Main():void $(CSLB){
			stage.scaleMode = StageScaleMode.NO_SCALE;
			stage.align = StageAlign.TOP_LEFT;
			stage.addEventListener(Event.DEACTIVATE, deactivate);
			
			// touch or gesture?
			Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT;
			
			// entry point
			
			// new to AIR? please read *carefully* the readme.txt files!
		}
		
		private function deactivate(e:Event):void $(CSLB){
			// make sure the app behaves well (or exits) when in background
			//NativeApplication.nativeApplication.exit();
		}
		
	}
	
}