Found 19856 game files (132 skipped)
Loading package: 00023990.upk Ver: 573/1 Engine: 4205 Names: 126 Exports: 42 Imports: 12 Game: 801A
Loading SkeletalMesh3 990100_DemonYoma from package 00023990.upk
Loading package: 00023992.upk Ver: 573/1 Engine: 4205 Names: 172 Exports: 151 Imports: 46 Game: 801A
Loading MaterialInstanceConstant col1 from package 00023992.upk
Loading package: 00023991.upk Ver: 573/1 Engine: 4205 Names: 38 Exports: 8 Imports: 2 Game: 801A
Loading package: 00002640.upk Ver: 573/1 Engine: 4205 Names: 340 Exports: 556 Imports: 5 Game: 801A
Loading Texture2D 990100_DemonYoma_N from package 00023991.upk
Loading Texture2D 990100_DemonYoma_M from package 00023991.upk
Loading Texture2D 990100_DemonYoma_D from package 00023991.upk
Loading Texture2D 990100_DemonYoma_S from package 00023991.upk
Loading TextureCube cube_orb from package 00002640.upk
Loading Texture2D 990100_DemonYoma_E from package 00023991.upk
WARNING: ByteProperty "UTexture2D::ManualLoadSwitchSettings" was not found
Loading Material3 Basic_DemonYomaAcc from package 00023992.upk
Loading package: 00002620.upk Ver: 573/1 Engine: 4205 Names: 560 Exports: 6612 Imports: 96 Game: 801A
Loading package: 00012963.upk Ver: 573/1 Engine: 4205 Names: 1223 Exports: 1198 Imports: 10 Game: 801A
Loading Texture2D CubemapFace0 from package 00002640.upk
Loading Texture2D CubemapFace1 from package 00002640.upk
Loading Texture2D CubemapFace2 from package 00002640.upk
Loading Texture2D CubemapFace3 from package 00002640.upk
Loading Texture2D CubemapFace4 from package 00002640.upk
Loading Texture2D CubemapFace5 from package 00002640.upk
Loading Texture2D check_n from package 00002620.upk
Loading Texture2D check from package 00002620.upk
Loading Texture2D Smoke_Pattern_001 from package 00012963.upk
Loading Texture2D Gradient_Line_003 from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask_TEST from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask from package 00012963.upk
Loaded in 0.13 sec, 3002 allocs, 1.65 MBytes serialized in 292069 calls.

Object info:
============
ClassName: SkeletalMesh3 ObjectName: 990100_DemonYoma

    LODInfo[1] =
    {
        LODInfo[0] =
        {
            DisplayFactor = 0
            LODHysteresis = 0.02
            LODMaterialMap[0] = {}
            bEnableShadowCasting[1] = { true }
        }
    }
    Sockets[0] = {}
    bHasVertexColors = false
    EnableTwistBoneFixers = true
    EnableClavicleFixer = true
    Materials[1] = { MaterialInstanceConstant'col1' }


    Lods[1] =
    {
        Lods[0] =
        {
            Sections[1] =
            {
                Sections[0] = { Material=MaterialInstanceConstant'col1', FirstIndex=0, NumFaces=5314 }
            }
            NumVerts = 3816
            IndexCount = 15942
            NumTexCoords = 1
        }
    }
    LodCount = 1
    MeshOrigin = { X=-0, Y=-0, Z=-0 }
    MeshScale = { X=1, Y=1, Z=1 }
    RotOrigin = { Yaw=0, Pitch=0, Roll=0 }
    BoneCount = 49
