Found 19856 game files (132 skipped)
Loading package: 00025082.upk Ver: 573/1 Engine: 4205 Names: 212 Exports: 100 Imports: 25 Game: 801A
Loading SkeletalMesh3 70004_JinF from package 00025082.upk
WARNING: FloatProperty "USkeletalMesh3::AutoScale" was not found
WARNING: FloatProperty "USkeletalMesh3::EffectScale" was not found
WARNING: ObjectProperty "USkeletalMesh3::MeshFactorSet" was not found
WARNING: ObjectProperty "USkeletalMesh3::PhysMaterialOverride" was not found
WARNING: ObjectProperty "USkeletalMesh3::PlaySoundSet" was not found
WARNING: FloatProperty "USkeletalMesh3::AddFootOffsetValue" was not found
WARNING: FloatProperty "USkeletalMesh3::AnimNameHeight" was not found
WARNING: FloatProperty "USkeletalMesh3::NormalNameHeight" was not found
WARNING: ArrayProperty "USkeletalMesh3::NameplateMeshScaleRatio" was not found
WARNING: StructProperty "USkeletalMesh3::NameplateHeightRatio" was not found
WARNING: ArrayProperty "USkeletalMesh3::MeshScaleRatio" was not found
WARNING: StructProperty "USkeletalMesh3::HeightRatio" was not found
WARNING: StructProperty "USkeletalMesh3::HandRatio" was not found
WARNING: ByteProperty "USkeletalMesh3::CommonPhysicsUseFlag" was not found
Loading package: 00025080.upk Ver: 573/1 Engine: 4205 Names: 141 Exports: 5 Imports: 31 Game: 801A
Loading MaterialInstanceConstant Col_Top from package 00025080.upk
Loading package: 00025079.upk Ver: 573/1 Engine: 4205 Names: 59 Exports: 27 Imports: 6 Game: 801A
Loading package: 00002640.upk Ver: 573/1 Engine: 4205 Names: 340 Exports: 556 Imports: 5 Game: 801A
Loading package: 00002620.upk Ver: 573/1 Engine: 4205 Names: 560 Exports: 6612 Imports: 96 Game: 801A
Loading package: 00025178.upk Ver: 573/1 Engine: 4205 Names: 69 Exports: 39 Imports: 2 Game: 801A
Loading MaterialInstanceConstant Col_Under from package 00025080.upk
Loading MaterialInstanceConstant Col_Emblem from package 00025080.upk
Loading package: 00008613.upk Ver: 573/1 Engine: 4205 Names: 95 Exports: 6 Imports: 12 Game: 801A
Loading Texture2D 70004_JinF_col1_N_Top from package 00025079.upk
Loading TextureCube lenscube_a from package 00002640.upk
Loading Texture2D check from package 00002620.upk
Loading Texture2D 70004_JinF_col1_S_Top from package 00025079.upk
Loading Texture2D 70004_JinF_col1_M_Top from package 00025079.upk
Loading Texture2D 70004_JinF_col1_D_Top from package 00025079.upk
Loading Texture2D Mask_ck from package 00025178.upk
Loading Material3 Moonpa_Body from package 00002620.upk
Loading package: 00012963.upk Ver: 573/1 Engine: 4205 Names: 1223 Exports: 1198 Imports: 10 Game: 801A
Loading Texture2D 70004_JinF_col1_N_Under from package 00025079.upk
Loading Texture2D 70004_JinF_col1_S_Under from package 00025079.upk
Loading Texture2D 70004_JinF_col1_M_Under from package 00025079.upk
Loading Texture2D 70004_JinF_col1_D_Under from package 00025079.upk
Loading Texture2D Nothing_A from package 00008613.upk
Loading Material3 Moonpa_Mark from package 00002620.upk
Loading Texture2D CubemapFace0 from package 00002640.upk
Loading Texture2D CubemapFace1 from package 00002640.upk
Loading Texture2D CubemapFace2 from package 00002640.upk
Loading Texture2D CubemapFace3 from package 00002640.upk
Loading Texture2D CubemapFace4 from package 00002640.upk
Loading Texture2D CubemapFace5 from package 00002640.upk
Loading Texture2D Mask_Default from package 00025178.upk
Loading Texture2D check_n from package 00002620.upk
Loading Texture2D Noise_Glass_000 from package 00012963.upk
Loading Texture2D Smoke_Pattern_001 from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask_TEST from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask from package 00012963.upk
Loading Texture2D Gradient_Line_003 from package 00012963.upk
Loaded in 0.2 sec, 3493 allocs, 2.91 MBytes serialized in 314420 calls.

Object info:
============
ClassName: SkeletalMesh3 ObjectName: 70004_JinF

    LODInfo[1] =
    {
        LODInfo[0] =
        {
            DisplayFactor = 0
            LODHysteresis = 0.02
            LODMaterialMap[0] = {}
            bEnableShadowCasting[3] = { true, true, true }
        }
    }
    Sockets[0] = {}
    bHasVertexColors = false
    EnableTwistBoneFixers = true
    EnableClavicleFixer = true
    Materials[3] =
    {
        Materials[0] = MaterialInstanceConstant'Col_Top'
        Materials[1] = MaterialInstanceConstant'Col_Under'
        Materials[2] = MaterialInstanceConstant'Col_Emblem'
    }


    Lods[1] =
    {
        Lods[0] =
        {
            Sections[3] =
            {
                Sections[0] = { Material=MaterialInstanceConstant'Col_Top', FirstIndex=0, NumFaces=3813 }
                Sections[1] = { Material=MaterialInstanceConstant'Col_Under', FirstIndex=11439, NumFaces=1426 }
                Sections[2] = { Material=MaterialInstanceConstant'Col_Emblem', FirstIndex=15717, NumFaces=106 }
            }
            NumVerts = 3596
            IndexCount = 16035
            NumTexCoords = 1
        }
    }
    LodCount = 1
    MeshOrigin = { X=-0, Y=-0, Z=-0 }
    MeshScale = { X=1, Y=1, Z=1 }
    RotOrigin = { Yaw=0, Pitch=0, Roll=0 }
    BoneCount = 83
