Found 19856 game files (132 skipped)
Loading package: 00017327.upk Ver: 573/1 Engine: 4205 Names: 59 Exports: 5 Imports: 8 Game: 801A
Loading SkeletalMesh3 010029_GonF from package 00017327.upk
Loading package: 00017326.upk Ver: 573/1 Engine: 4205 Names: 91 Exports: 1 Imports: 21 Game: 801A
Loading MaterialInstanceConstant col1 from package 00017326.upk
Loading package: 00017325.upk Ver: 573/1 Engine: 4205 Names: 33 Exports: 4 Imports: 2 Game: 801A
Loading package: 00002620.upk Ver: 573/1 Engine: 4205 Names: 560 Exports: 6612 Imports: 96 Game: 801A
Loading package: 00002640.upk Ver: 573/1 Engine: 4205 Names: 340 Exports: 556 Imports: 5 Game: 801A
Loading package: 00012963.upk Ver: 573/1 Engine: 4205 Names: 1223 Exports: 1198 Imports: 10 Game: 801A
Loading package: 00002916.upk Ver: 573/1 Engine: 4205 Names: 36 Exports: 8 Imports: 2 Game: 801A
Loading package: 00002917.upk Ver: 573/1 Engine: 4205 Names: 166 Exports: 141 Imports: 44 Game: 801A
Loading Texture2D Acc_010029_GonF_col1_N from package 00017325.upk
Loading Texture2D check from package 00002620.upk
Loading Texture2D Acc_010029_GonF_col1_D from package 00017325.upk
Loading Texture2D Acc_010029_GonF_col1_S from package 00017325.upk
Loading TextureCube Cube_D from package 00002640.upk
Loading Texture2D Acc_010029_GonF_col1_E from package 00017325.upk
WARNING: ByteProperty "UTexture2D::ManualLoadSwitchSettings" was not found
Loading Texture2D Smoke_Pattern_001 from package 00012963.upk
Loading Texture2D Ghost_Mask_Glow_fx from package 00002916.upk
Loading Material3 Basic_ghost from package 00002917.upk
Loading Texture2D CubemapFace0 from package 00002640.upk
Loading Texture2D CubemapFace1 from package 00002640.upk
Loading Texture2D CubemapFace2 from package 00002640.upk
Loading Texture2D CubemapFace3 from package 00002640.upk
Loading Texture2D CubemapFace4 from package 00002640.upk
Loading Texture2D CubemapFace5 from package 00002640.upk
Loading Texture2D check_n from package 00002620.upk
Loading Texture2D Gradient_Line_003 from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask_TEST from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask from package 00012963.upk
Loaded in 0.12 sec, 3046 allocs, 0.97 MBytes serialized in 180935 calls.

Object info:
============
ClassName: SkeletalMesh3 ObjectName: 010029_GonF

    LODInfo[1] =
    {
        LODInfo[0] =
        {
            DisplayFactor = 0
            LODHysteresis = 0.02
            LODMaterialMap[0] = {}
            bEnableShadowCasting[1] = { true }
        }
    }
    Sockets[0] = {}
    bHasVertexColors = false
    EnableTwistBoneFixers = true
    EnableClavicleFixer = true
    Materials[1] = { MaterialInstanceConstant'col1' }


    Lods[1] =
    {
        Lods[0] =
        {
            Sections[1] =
            {
                Sections[0] = { Material=MaterialInstanceConstant'col1', FirstIndex=0, NumFaces=650 }
            }
            NumVerts = 436
            IndexCount = 1950
            NumTexCoords = 1
        }
    }
    LodCount = 1
    MeshOrigin = { X=-0, Y=-0, Z=-0 }
    MeshScale = { X=1, Y=1, Z=1 }
    RotOrigin = { Yaw=0, Pitch=0, Roll=0 }
    BoneCount = 9
