Found 19856 game files (132 skipped)
Loading package: 00019338.upk Ver: 573/1 Engine: 4205 Names: 48 Exports: 13 Imports: 9 Game: 801A
Loading Texture2D 60094_LynF_col1_d from package 00019338.upk
Loading Texture2D 60094_LynF_col1_M from package 00019338.upk
Loading Texture2D 60094_LynF_col1_N from package 00019338.upk
Loading Texture2D 60094_LynF_col1_s from package 00019338.upk
Loading Texture2D 60094_LynF_col2_d from package 00019338.upk
Loading Texture2D 60094_LynF_col2_M from package 00019338.upk
Loading Texture2D 60094_LynF_col2_N from package 00019338.upk
Loading Texture2D 60094_LynF_col2_s from package 00019338.upk
Loading Texture2D Fur_Tape1_D from package 00019338.upk
Loading Texture2D Fur_Tape1_N from package 00019338.upk
Loaded in 0.079 sec, 365 allocs, 2.59 MBytes serialized in 2458 calls.

Object info:
============
ClassName: Texture2D ObjectName: 60094_LynF_col1_d

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT5 (7)
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    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
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    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 60094_LynF_col1_M

    SizeX = 512
    SizeY = 512
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 60094_LynF_col1_N

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { -1, -1, -1, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 60094_LynF_col1_s

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 60094_LynF_col2_d

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 60094_LynF_col2_M

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 60094_LynF_col2_N

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { -1, -1, -1, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 60094_LynF_col2_s

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: Fur_Tape1_D

    SizeX = 256
    SizeY = 128
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 0
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: Fur_Tape1_N

    SizeX = 256
    SizeY = 128
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 8
    bForcePVRTC4 = false
    UnpackMin[4] = { -1, -1, -1, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }
