Found 19856 game files (132 skipped)
Loading package: 00005770.upk Ver: 573/1 Engine: 4205 Names: 31 Exports: 3 Imports: 2 Game: 801A
Loading Texture2D Weapon_All_Column_3_E1_col1_d from package 00005770.upk
Loading Texture2D Weapon_All_Column_3_E1_col1_n from package 00005770.upk
Loading Texture2D Weapon_All_Column_3_E1_col1_s from package 00005770.upk
Loaded in 0.02 sec, 142 allocs, 0.19 MBytes serialized in 778 calls.

Object info:
============
ClassName: Texture2D ObjectName: Weapon_All_Column_3_E1_col1_d

    SizeX = 512
    SizeY = 256
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: Weapon_All_Column_3_E1_col1_n

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { -1, -1, -1, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: Weapon_All_Column_3_E1_col1_s

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }
