Found 19856 game files (132 skipped)
Loading package: 00009526.upk Ver: 573/1 Engine: 4205 Names: 278 Exports: 179 Imports: 96 Game: 801A
Loading Material3 Weapon_030108_Aura_Trail_Mat from package 00009526.upk
Loading MaterialInstanceConstant Weapon_030108 from package 00009526.upk
Loading package: 00009520.upk Ver: 573/1 Engine: 4205 Names: 313 Exports: 488 Imports: 106 Game: 801A
Loading Texture2D 27-3 from package 00009526.upk
Loading Texture2D weapon_030108__A from package 00009526.upk
Loading Texture2D weapon_030108__d from package 00009526.upk
Loading Material3 Weapon_030008_Aura_Trail_Mat from package 00009520.upk
Loading package: 00012963.upk Ver: 573/1 Engine: 4205 Names: 1223 Exports: 1198 Imports: 10 Game: 801A
Loading Texture2D Smoke_Cloud_005 from package 00012963.upk
Loading Texture2D Gradient_001_Left from package 00012963.upk
Loading Texture2D Weapon_030008_col1_d_trail_Tex from package 00009520.upk
Loading Texture2D JinSuYoun_Alpha_Tex3 from package 00009520.upk
Loading Texture2D JinSuYoun_Alpha_Tex from package 00009520.upk
Loading Texture2D Smoke_Cloud_006 from package 00012963.upk
Loading Texture2D Aura_Tail_001 from package 00012963.upk
Loaded in 0.07 sec, 2149 allocs, 0.49 MBytes serialized in 42716 calls.

Object info:
============
ClassName: Material3 ObjectName: Weapon_030108_Aura_Trail_Mat

    TwoSided = false
    bDisableDepthTest = false
    bIsMasked = false
    ReferencedTextures[0] = {}
    BlendMode = BLEND_Translucent (2)
    OpacityMaskClipValue = 0.333
    FlattenedTexture = None
    MobileBaseTexture = None
    MobileNormalTexture = None
    bUseMobileSpecular = false
    MobileSpecularPower = 16
    MobileSpecularMask = MSM_Constant (0)
    MobileMaskTexture = None

Object info:
============
ClassName: MaterialInstanceConstant ObjectName: Weapon_030108

    ScalarParameterValues[0] = {}
    TextureParameterValues[2] =
    {
        TextureParameterValues[0] = { ParameterName=Opacity, ParameterValue=Texture2D'weapon_030108__A' }
        TextureParameterValues[1] = { ParameterName=Diffuse, ParameterValue=Texture2D'27-3' }
    }
    VectorParameterValues[0] = {}
    Parent = Material3'Weapon_030008_Aura_Trail_Mat'
    FlattenedTexture = None
    MobileBaseTexture = None
    MobileNormalTexture = None
    bUseMobileSpecular = false
    MobileSpecularPower = 16
    MobileSpecularMask = MSM_Constant (0)
    MobileMaskTexture = None

Object info:
============
ClassName: Texture2D ObjectName: 27-3

    SizeX = 1024
    SizeY = 128
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: weapon_030108__A

    SizeX = 512
    SizeY = 256
    Format = PF_G8 (3)
    AddressX = TA_Clamp (1)
    AddressY = TA_Clamp (1)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: weapon_030108__d

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Clamp (1)
    AddressY = TA_Clamp (1)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }
