Found 19856 game files (132 skipped)
Loading package: 00024635.upk Ver: 573/1 Engine: 4205 Names: 67 Exports: 6 Imports: 14 Game: 801A
Loading SkeletalMesh3 Monster_Etc_IceFireMarble2_col1 from package 00024635.upk
WARNING: ObjectProperty "USkeletalMesh3::PlaySoundSet" was not found
WARNING: FloatProperty "USkeletalMesh3::AnimNameHeight" was not found
WARNING: FloatProperty "USkeletalMesh3::NormalNameHeight" was not found
WARNING: FloatProperty "USkeletalMesh3::LowNameHeight" was not found
Loading SkeletalMeshSocket SkeletalMeshSocket_107 from package 00024635.upk
WARNING: ObjectProperty "USkeletalMeshSocket::DependencyParticleSystem" was not found
WARNING: BoolProperty "USkeletalMeshSocket::bParticleAttachPosOnly" was not found
Loaded in 0.001 sec, 113 allocs, 0.00 MBytes serialized in 752 calls.

Object info:
============
ClassName: SkeletalMesh3 ObjectName: Monster_Etc_IceFireMarble2_col1

    LODInfo[1] =
    {
        LODInfo[0] =
        {
            DisplayFactor = 0
            LODHysteresis = 0.02
            LODMaterialMap[0] = {}
            bEnableShadowCasting[1] = { true }
        }
    }
    Sockets[1] = { SkeletalMeshSocket'Monster_Etc_IceFireMarble2_col1.SkeletalMeshSocket_107' }
    bHasVertexColors = false
    EnableTwistBoneFixers = true
    EnableClavicleFixer = true
    Materials[0] = {}


    Lods[1] =
    {
        Lods[0] =
        {
            Sections[1] =
            {
                Sections[0] = { Material=None, FirstIndex=0, NumFaces=2 }
            }
            NumVerts = 4
            IndexCount = 6
            NumTexCoords = 1
        }
    }
    LodCount = 1
    MeshOrigin = { X=-0, Y=-0, Z=-0 }
    MeshScale = { X=1, Y=1, Z=1 }
    RotOrigin = { Yaw=0, Pitch=0, Roll=0 }
    BoneCount = 2

Object info:
============
ClassName: SkeletalMeshSocket ObjectName: SkeletalMeshSocket_107

    SocketName = Marble
    BoneName = Root
    RelativeLocation = { X=0, Y=0, Z=0 }
    RelativeRotation = { Yaw=0, Pitch=0, Roll=0 }
    RelativeScale = { X=1, Y=1, Z=1 }
