Found 19856 game files (132 skipped)
Loading package: 00006208.upk Ver: 573/1 Engine: 4205 Names: 56 Exports: 2 Imports: 12 Game: 801A
Loading AnimSet 080004_Autoscale_Animset from package 00006208.upk
WARNING: BoolProperty "UAnimSet::bServiced" was not found
WARNING: ArrayProperty "UAnimSet::AdjustAniScaleBoneNames" was not found
WARNING: ArrayProperty "UAnimSet::RefSequences" was not found
Loading SkeletalMesh3 080004_Autoscale from package 00006208.upk
WARNING: ObjectProperty "USkeletalMesh3::MeshFactorSet" was not found
Loading package: 00006207.upk Ver: 573/1 Engine: 4205 Names: 86 Exports: 1 Imports: 22 Game: 801A
Loading MaterialInstanceConstant col1 from package 00006207.upk
Loading package: 00006206.upk Ver: 573/1 Engine: 4205 Names: 36 Exports: 8 Imports: 2 Game: 801A
Loading package: 00002640.upk Ver: 573/1 Engine: 4205 Names: 340 Exports: 556 Imports: 5 Game: 801A
Loading package: 00002620.upk Ver: 573/1 Engine: 4205 Names: 560 Exports: 6612 Imports: 96 Game: 801A
Loading Texture2D Weapon_080004_N from package 00006206.upk
Loading Texture2D Weapon_080004_M from package 00006206.upk
Loading Texture2D Weapon_080004_D from package 00006206.upk
Loading Texture2D Weapon_080004_S from package 00006206.upk
Loading TextureCube cube_cst from package 00002640.upk
Loading Material3 Basic from package 00002620.upk
Loading package: 00012963.upk Ver: 573/1 Engine: 4205 Names: 1223 Exports: 1198 Imports: 10 Game: 801A
Loading Texture2D CubemapFace0 from package 00002640.upk
Loading Texture2D CubemapFace1 from package 00002640.upk
Loading Texture2D CubemapFace2 from package 00002640.upk
Loading Texture2D CubemapFace3 from package 00002640.upk
Loading Texture2D CubemapFace4 from package 00002640.upk
Loading Texture2D CubemapFace5 from package 00002640.upk
Loading Texture2D check_n from package 00002620.upk
Loading Texture2D check from package 00002620.upk
Loading Texture2D Smoke_Pattern_001 from package 00012963.upk
Loading Texture2D Gradient_Line_003 from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask_TEST from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask from package 00012963.upk
Loaded in 0.12 sec, 2808 allocs, 0.98 MBytes serialized in 193145 calls.

Object info:
============
ClassName: AnimSet ObjectName: 080004_Autoscale_Animset

    bAnimRotationOnly = true
    TrackBoneNames[4] = { RF_Root, RF_Bone01_F, RF_Bone01_B, WeaponRoot }
    Sequences[0] = {}
    UseTranslationBoneNames[0] = {}
    ForceMeshTranslationBoneNames[0] = {}
    PreviewSkelMeshName = 00006208.080004_Autoscale
    BulkDataBlocks[0] = {}
    KeyFrameSize = 0
    RotationChannels = 0
    TranslationChannels = 0
    m_pBioAnimSetData = None

Object info:
============
ClassName: SkeletalMesh3 ObjectName: 080004_Autoscale

    LODInfo[1] =
    {
        LODInfo[0] =
        {
            DisplayFactor = 0
            LODHysteresis = 0.02
            LODMaterialMap[0] = {}
            bEnableShadowCasting[1] = { true }
        }
    }
    Sockets[0] = {}
    bHasVertexColors = false
    EnableTwistBoneFixers = true
    EnableClavicleFixer = true
    Materials[1] = { MaterialInstanceConstant'col1' }


    Lods[1] =
    {
        Lods[0] =
        {
            Sections[1] =
            {
                Sections[0] = { Material=MaterialInstanceConstant'col1', FirstIndex=0, NumFaces=984 }
            }
            NumVerts = 1028
            IndexCount = 2952
            NumTexCoords = 1
        }
    }
    LodCount = 1
    MeshOrigin = { X=-0, Y=-0, Z=-0 }
    MeshScale = { X=1, Y=1, Z=1 }
    RotOrigin = { Yaw=0, Pitch=0, Roll=0 }
    BoneCount = 7
