Found 19856 game files (132 skipped)
Loading package: 00018794.upk Ver: 573/1 Engine: 4205 Names: 59 Exports: 5 Imports: 8 Game: 801A
Loading SkeletalMesh3 010040_LynM from package 00018794.upk
Loading package: 00017718.upk Ver: 573/1 Engine: 4205 Names: 87 Exports: 1 Imports: 22 Game: 801A
Loading MaterialInstanceConstant col1 from package 00017718.upk
Loading package: 00002640.upk Ver: 573/1 Engine: 4205 Names: 340 Exports: 556 Imports: 5 Game: 801A
Loading package: 00002620.upk Ver: 573/1 Engine: 4205 Names: 560 Exports: 6612 Imports: 96 Game: 801A
Loading package: 00017719.upk Ver: 573/1 Engine: 4205 Names: 32 Exports: 4 Imports: 2 Game: 801A
Loading TextureCube Cube_B from package 00002640.upk
Loading Texture2D check from package 00002620.upk
Loading Texture2D 010040_JinM_S_Col1 from package 00017719.upk
Loading Texture2D 010040_JinM_N_Col1 from package 00017719.upk
Loading Texture2D 010040_JinM_M_Col1 from package 00017719.upk
Loading Texture2D 010040_JinM_D_Col1 from package 00017719.upk
Loading TextureCube MatelR4 from package 00002640.upk
Loading Material3 Basic_Bead from package 00002620.upk
Loading package: 00012963.upk Ver: 573/1 Engine: 4205 Names: 1223 Exports: 1198 Imports: 10 Game: 801A
Loading Texture2D CubemapFace0 from package 00002640.upk
Loading Texture2D CubemapFace1 from package 00002640.upk
Loading Texture2D CubemapFace2 from package 00002640.upk
Loading Texture2D CubemapFace3 from package 00002640.upk
Loading Texture2D CubemapFace4 from package 00002640.upk
Loading Texture2D CubemapFace5 from package 00002640.upk
Loading Texture2D CubemapFace0 from package 00002640.upk
Loading Texture2D CubemapFace1 from package 00002640.upk
Loading Texture2D CubemapFace2 from package 00002640.upk
Loading Texture2D CubemapFace3 from package 00002640.upk
Loading Texture2D CubemapFace4 from package 00002640.upk
Loading Texture2D CubemapFace5 from package 00002640.upk
Loading Texture2D check_n from package 00002620.upk
Loading Texture2D Noise_Glass_000 from package 00012963.upk
Loading Texture2D Smoke_Pattern_001 from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask_TEST from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask from package 00012963.upk
Loading Texture2D Gradient_Line_003 from package 00012963.upk
Loading TextureCube Cube_D from package 00002640.upk
Loading Texture2D CubemapFace0 from package 00002640.upk
Loading Texture2D CubemapFace1 from package 00002640.upk
Loading Texture2D CubemapFace2 from package 00002640.upk
Loading Texture2D CubemapFace3 from package 00002640.upk
Loading Texture2D CubemapFace4 from package 00002640.upk
Loading Texture2D CubemapFace5 from package 00002640.upk
Loaded in 0.18 sec, 3123 allocs, 1.16 MBytes serialized in 172140 calls.

Object info:
============
ClassName: SkeletalMesh3 ObjectName: 010040_LynM

    LODInfo[1] =
    {
        LODInfo[0] =
        {
            DisplayFactor = 0
            LODHysteresis = 0.02
            LODMaterialMap[0] = {}
            bEnableShadowCasting[1] = { true }
        }
    }
    Sockets[0] = {}
    bHasVertexColors = false
    EnableTwistBoneFixers = true
    EnableClavicleFixer = true
    Materials[1] = { MaterialInstanceConstant'col1' }


    Lods[1] =
    {
        Lods[0] =
        {
            Sections[1] =
            {
                Sections[0] = { Material=MaterialInstanceConstant'col1', FirstIndex=0, NumFaces=328 }
            }
            NumVerts = 214
            IndexCount = 984
            NumTexCoords = 1
        }
    }
    LodCount = 1
    MeshOrigin = { X=-0, Y=-0, Z=-0 }
    MeshScale = { X=1, Y=1, Z=1 }
    RotOrigin = { Yaw=0, Pitch=0, Roll=0 }
    BoneCount = 9
