Found 19856 game files (132 skipped)
Loading package: 00016515.upk Ver: 573/1 Engine: 4205 Names: 202 Exports: 97 Imports: 21 Game: 801A
Loading SkeletalMesh3 60078_GonF from package 00016515.upk
WARNING: FloatProperty "USkeletalMesh3::AutoScale" was not found
WARNING: FloatProperty "USkeletalMesh3::EffectScale" was not found
WARNING: ObjectProperty "USkeletalMesh3::MeshFactorSet" was not found
WARNING: ObjectProperty "USkeletalMesh3::PhysMaterialOverride" was not found
WARNING: ObjectProperty "USkeletalMesh3::PlaySoundSet" was not found
WARNING: ObjectProperty "USkeletalMesh3::PlayParticleSet" was not found
WARNING: FloatProperty "USkeletalMesh3::AddFootOffsetValue" was not found
WARNING: FloatProperty "USkeletalMesh3::AnimNameHeight" was not found
WARNING: FloatProperty "USkeletalMesh3::NormalNameHeight" was not found
WARNING: ArrayProperty "USkeletalMesh3::NameplateMeshScaleRatio" was not found
WARNING: StructProperty "USkeletalMesh3::NameplateHeightRatio" was not found
WARNING: ArrayProperty "USkeletalMesh3::MeshScaleRatio" was not found
WARNING: StructProperty "USkeletalMesh3::HeightRatio" was not found
WARNING: StructProperty "USkeletalMesh3::HandRatio" was not found
WARNING: ByteProperty "USkeletalMesh3::CommonPhysicsUseFlag" was not found
WARNING: FloatProperty "USkeletalMesh3::PhysicalHitScale" was not found
Loading package: 00018078.upk Ver: 573/1 Engine: 4205 Names: 85 Exports: 1 Imports: 21 Game: 801A
Loading MaterialInstanceConstant col9 from package 00018078.upk
Loading package: 00010495.upk Ver: 573/1 Engine: 4205 Names: 79 Exports: 53 Imports: 4 Game: 801A
Loading package: 00002640.upk Ver: 573/1 Engine: 4205 Names: 340 Exports: 556 Imports: 5 Game: 801A
Loading package: 00002620.upk Ver: 573/1 Engine: 4205 Names: 560 Exports: 6612 Imports: 96 Game: 801A
Loading Texture2D 65051_JinM_col9_N from package 00010495.upk
Loading Texture2D 65051_JinM_col9_M from package 00010495.upk
Loading Texture2D 65051_JinM_col9_D from package 00010495.upk
Loading Texture2D 65051_JinM_col9_S from package 00010495.upk
Loading TextureCube Cube_Suicide2 from package 00002640.upk
Loading Texture2D 65051_JinM_E from package 00010495.upk
WARNING: ByteProperty "UTexture2D::ManualLoadSwitchSettings" was not found
Loading Material3 Basic_view_reflect from package 00002620.upk
Loading package: 00012963.upk Ver: 573/1 Engine: 4205 Names: 1223 Exports: 1198 Imports: 10 Game: 801A
Loading Texture2D CubemapFace0 from package 00002640.upk
Loading Texture2D CubemapFace1 from package 00002640.upk
Loading Texture2D CubemapFace2 from package 00002640.upk
Loading Texture2D CubemapFace3 from package 00002640.upk
Loading Texture2D CubemapFace4 from package 00002640.upk
Loading Texture2D CubemapFace5 from package 00002640.upk
Loading Texture2D check_n from package 00002620.upk
Loading Texture2D Noise_Glass_000 from package 00012963.upk
Loading Texture2D Smoke_Pattern_001 from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask_TEST from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask from package 00012963.upk
Loading Texture2D check from package 00002620.upk
Loading Texture2D Gradient_Line_003 from package 00012963.upk
Loaded in 0.13 sec, 3077 allocs, 1.33 MBytes serialized in 226869 calls.

Object info:
============
ClassName: SkeletalMesh3 ObjectName: 60078_GonF

    LODInfo[2] =
    {
        LODInfo[0] =
        {
            DisplayFactor = 0
            LODHysteresis = 0.02
            LODMaterialMap[0] = {}
            bEnableShadowCasting[1] = { true }
        }
        LODInfo[1] =
        {
            DisplayFactor = 0.25
            LODHysteresis = 0.02
            LODMaterialMap[1] = { 0 }
            bEnableShadowCasting[1] = { true }
        }
    }
    Sockets[0] = {}
    bHasVertexColors = false
    EnableTwistBoneFixers = true
    EnableClavicleFixer = true
    Materials[1] = { MaterialInstanceConstant'col9' }


    Lods[2] =
    {
        Lods[0] =
        {
            Sections[1] =
            {
                Sections[0] = { Material=MaterialInstanceConstant'col9', FirstIndex=0, NumFaces=1846 }
            }
            NumVerts = 1337
            IndexCount = 5538
            NumTexCoords = 1
        }
        Lods[1] =
        {
            Sections[1] =
            {
                Sections[0] = { Material=MaterialInstanceConstant'col9', FirstIndex=0, NumFaces=506 }
            }
            NumVerts = 485
            IndexCount = 1518
            NumTexCoords = 1
        }
    }
    LodCount = 2
    MeshOrigin = { X=-0, Y=-0, Z=-0 }
    MeshScale = { X=1, Y=1, Z=1 }
    RotOrigin = { Yaw=0, Pitch=0, Roll=0 }
    BoneCount = 81
