Found 19856 game files (132 skipped)
Loading package: 00011478.upk Ver: 573/1 Engine: 4205 Names: 232 Exports: 178 Imports: 22 Game: 801A
Loading SkeletalMesh3 60028_JinF from package 00011478.upk
WARNING: FloatProperty "USkeletalMesh3::AutoScale" was not found
WARNING: FloatProperty "USkeletalMesh3::EffectScale" was not found
WARNING: ObjectProperty "USkeletalMesh3::MeshFactorSet" was not found
WARNING: ObjectProperty "USkeletalMesh3::PhysMaterialOverride" was not found
WARNING: ObjectProperty "USkeletalMesh3::PlaySoundSet" was not found
WARNING: FloatProperty "USkeletalMesh3::AddFootOffsetValue" was not found
WARNING: FloatProperty "USkeletalMesh3::AnimNameHeight" was not found
WARNING: FloatProperty "USkeletalMesh3::NormalNameHeight" was not found
WARNING: ArrayProperty "USkeletalMesh3::NameplateMeshScaleRatio" was not found
WARNING: StructProperty "USkeletalMesh3::NameplateHeightRatio" was not found
WARNING: ArrayProperty "USkeletalMesh3::MeshScaleRatio" was not found
WARNING: StructProperty "USkeletalMesh3::HeightRatio" was not found
WARNING: StructProperty "USkeletalMesh3::HandRatio" was not found
WARNING: ByteProperty "USkeletalMesh3::CommonPhysicsUseFlag" was not found
Loading package: 00011477.upk Ver: 573/1 Engine: 4205 Names: 64 Exports: 1 Imports: 11 Game: 801A
Loading MaterialInstanceConstant col1 from package 00011477.upk
Loading package: 00011476.upk Ver: 573/1 Engine: 4205 Names: 32 Exports: 4 Imports: 2 Game: 801A
Loading package: 00002620.upk Ver: 573/1 Engine: 4205 Names: 560 Exports: 6612 Imports: 96 Game: 801A
Loading Texture2D 60028_JinF_d from package 00011476.upk
Loading Texture2D 60028_JinF_s from package 00011476.upk
Loading Texture2D 60028_JinF_m from package 00011476.upk
Loading Texture2D 60028_JinF_n from package 00011476.upk
Loading Material3 body_bk from package 00002620.upk
Loading Texture2D check_n from package 00002620.upk
Loading Texture2D check from package 00002620.upk
Loaded in 0.066 sec, 1142 allocs, 1.80 MBytes serialized in 333754 calls.

Object info:
============
ClassName: SkeletalMesh3 ObjectName: 60028_JinF

    LODInfo[2] =
    {
        LODInfo[0] =
        {
            DisplayFactor = 0
            LODHysteresis = 0.02
            LODMaterialMap[0] = {}
            bEnableShadowCasting[2] = { true, true }
        }
        LODInfo[1] =
        {
            DisplayFactor = 0.25
            LODHysteresis = 0.02
            LODMaterialMap[1] = { 0 }
            bEnableShadowCasting[1] = { true }
        }
    }
    Sockets[0] = {}
    bHasVertexColors = false
    EnableTwistBoneFixers = true
    EnableClavicleFixer = true
    Materials[1] = { MaterialInstanceConstant'col1' }


    Lods[2] =
    {
        Lods[0] =
        {
            Sections[2] =
            {
                Sections[0] = { Material=MaterialInstanceConstant'col1', FirstIndex=0, NumFaces=4956 }
                Sections[1] = { Material=MaterialInstanceConstant'col1', FirstIndex=14868, NumFaces=365 }
            }
            NumVerts = 3898
            IndexCount = 15963
            NumTexCoords = 1
        }
        Lods[1] =
        {
            Sections[1] =
            {
                Sections[0] = { Material=MaterialInstanceConstant'col1', FirstIndex=0, NumFaces=1638 }
            }
            NumVerts = 1477
            IndexCount = 4914
            NumTexCoords = 1
        }
    }
    LodCount = 2
    MeshOrigin = { X=-0, Y=-0, Z=-0 }
    MeshScale = { X=1, Y=1, Z=1 }
    RotOrigin = { Yaw=0, Pitch=0, Roll=0 }
    BoneCount = 104
