Found 19856 game files (132 skipped)
Loading package: 00009106.upk Ver: 573/1 Engine: 4205 Names: 84 Exports: 3 Imports: 20 Game: 801A
Loading MaterialInstanceConstant col3 from package 00009106.upk
Loading package: 00002659.upk Ver: 573/1 Engine: 4205 Names: 53 Exports: 22 Imports: 6 Game: 801A
Loading package: 00002620.upk Ver: 573/1 Engine: 4205 Names: 560 Exports: 6612 Imports: 96 Game: 801A
Loading MaterialInstanceConstant Opa from package 00009106.upk
Loading Texture2D MON009_n from package 00002659.upk
Loading Texture2D MON009_m1 from package 00002659.upk
Loading Texture2D d_col3 from package 00002659.upk
Loading Texture2D s_col3 from package 00002659.upk
Loading Material3 Basic from package 00002620.upk
Loading package: 00012963.upk Ver: 573/1 Engine: 4205 Names: 1223 Exports: 1198 Imports: 10 Game: 801A
Loading Texture2D MON009_s from package 00002659.upk
Loading Material3 Blend_OP from package 00002620.upk
Loading Texture2D check_n from package 00002620.upk
Loading Texture2D check from package 00002620.upk
Loading Texture2D Smoke_Pattern_001 from package 00012963.upk
Loading Texture2D Gradient_Line_003 from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask_TEST from package 00012963.upk
Loading Texture2D Gradient_Wipe_BurnOut_Mask from package 00012963.upk
Loaded in 0.065 sec, 2259 allocs, 0.87 MBytes serialized in 150406 calls.

Object info:
============
ClassName: MaterialInstanceConstant ObjectName: col3

    ScalarParameterValues[3] =
    {
        ScalarParameterValues[0] = { ParameterName=Glossiness1, ParameterValue=5 }
        ScalarParameterValues[1] = { ParameterName=Glossiness2, ParameterValue=80 }
        ScalarParameterValues[2] = { ParameterName=Specular_value, ParameterValue=2 }
    }
    TextureParameterValues[4] =
    {
        TextureParameterValues[0] = { ParameterName=Normal, ParameterValue=Texture2D'MON009_n' }
        TextureParameterValues[1] = { ParameterName=Mask_GB, ParameterValue=Texture2D'MON009_m1' }
        TextureParameterValues[2] = { ParameterName=Diffuse, ParameterValue=Texture2D'd_col3' }
        TextureParameterValues[3] = { ParameterName=Specular, ParameterValue=Texture2D's_col3' }
    }
    VectorParameterValues[0] = {}
    Parent = Material3'Basic'
    FlattenedTexture = None
    MobileBaseTexture = None
    MobileNormalTexture = None
    bUseMobileSpecular = false
    MobileSpecularPower = 16
    MobileSpecularMask = MSM_Constant (0)
    MobileMaskTexture = None

Object info:
============
ClassName: MaterialInstanceConstant ObjectName: Opa

    ScalarParameterValues[2] =
    {
        ScalarParameterValues[0] = { ParameterName=Opacity, ParameterValue=0.8 }
        ScalarParameterValues[1] = { ParameterName=Specular_value, ParameterValue=0.35 }
    }
    TextureParameterValues[3] =
    {
        TextureParameterValues[0] = { ParameterName=Normal, ParameterValue=Texture2D'MON009_n' }
        TextureParameterValues[1] = { ParameterName=Diffuse, ParameterValue=Texture2D'd_col3' }
        TextureParameterValues[2] = { ParameterName=Specular, ParameterValue=Texture2D'MON009_s' }
    }
    VectorParameterValues[1] =
    {
        VectorParameterValues[0] =
        {
            ParameterName = Fresnel_color
            ParameterValue = { R=0, G=0, B=0, A=1 }
        }
    }
    Parent = Material3'Blend_OP'
    FlattenedTexture = None
    MobileBaseTexture = None
    MobileNormalTexture = None
    bUseMobileSpecular = false
    MobileSpecularPower = 16
    MobileSpecularMask = MSM_Constant (0)
    MobileMaskTexture = None
