Found 19856 game files (132 skipped)
Loading package: 00014622.upk Ver: 573/1 Engine: 4205 Names: 33 Exports: 5 Imports: 2 Game: 801A
Loading Texture2D Diffuse from package 00014622.upk
Loading Texture2D E from package 00014622.upk
Loading Texture2D m2 from package 00014622.upk
Loading Texture2D n_normal_add_addional5 from package 00014622.upk
Loading Texture2D s_re1_copy from package 00014622.upk
Loaded in 0.044 sec, 214 allocs, 1.52 MBytes serialized in 1272 calls.

Object info:
============
ClassName: Texture2D ObjectName: Diffuse

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: E

    SizeX = 256
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 8
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: m2

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: n_normal_add_addional5

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { -1, -1, -1, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: s_re1_copy

    SizeX = 1024
    SizeY = 1024
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }
