Found 19856 game files (132 skipped)
Loading package: 00007606.upk Ver: 573/1 Engine: 4205 Names: 47 Exports: 2 Imports: 4 Game: 801A
Loading AnimSet GeneralWorld_AnimSet from package 00007606.upk
WARNING: BoolProperty "UAnimSet::bServiced" was not found
WARNING: ArrayProperty "UAnimSet::AdjustAniScaleBoneNames" was not found
WARNING: ArrayProperty "UAnimSet::PhysicalHitBoneNames" was not found
Loaded in 0 sec, 69 allocs, 0.00 MBytes serialized in 334 calls.

Object info:
============
ClassName: AnimSet ObjectName: GeneralWorld_AnimSet

    bAnimRotationOnly = false
    TrackBoneNames[28] =
    {
        TrackBoneNames[0] = Root
        TrackBoneNames[1] = Bip01
        TrackBoneNames[2] = Bip01Pelvis
        TrackBoneNames[3] = Bip01Spine
        TrackBoneNames[4] = Bip01Spine1
        TrackBoneNames[5] = Bip01Spine2
        TrackBoneNames[6] = Bip01Neck
        TrackBoneNames[7] = Bip01Head
        TrackBoneNames[8] = Bone_LEarRing01
        TrackBoneNames[9] = Bone_LEarRing03
        TrackBoneNames[10] = Bone_LEarRing04
        TrackBoneNames[11] = Bone_LEarRing05
        TrackBoneNames[12] = Bone_REarRing01
        TrackBoneNames[13] = Bone_REarRing03
        TrackBoneNames[14] = Bone_REarRing04
        TrackBoneNames[15] = Bone_REarRing05
        TrackBoneNames[16] = Bone_Reye
        TrackBoneNames[17] = Bone_Leye
        TrackBoneNames[18] = Bone01
        TrackBoneNames[19] = Bone02
        TrackBoneNames[20] = Bone04
        TrackBoneNames[21] = Bone05
        TrackBoneNames[22] = Bone03
        TrackBoneNames[23] = Bone06
        TrackBoneNames[24] = Bone07
        TrackBoneNames[25] = Bone08
        TrackBoneNames[26] = Bone_Mouse02
        TrackBoneNames[27] = Bone_mouse
    }
    Sequences[0] = {}
    UseTranslationBoneNames[0] = {}
    ForceMeshTranslationBoneNames[0] = {}
    PreviewSkelMeshName = 00005672.GeneralWorld
    BulkDataBlocks[0] = {}
    KeyFrameSize = 0
    RotationChannels = 0
    TranslationChannels = 0
    m_pBioAnimSetData = None
