Found 19856 game files (132 skipped)
Loading package: 00010042.upk Ver: 573/1 Engine: 4205 Names: 57 Exports: 20 Imports: 9 Game: 801A
Loading Texture2D 40013_LynM_col4_D from package 00010042.upk
Loading Texture2D 40013_LynM_col4_M from package 00010042.upk
Loading Texture2D 40013_LynM_col4_N from package 00010042.upk
Loading Texture2D 40013_LynM_col4_S from package 00010042.upk
Loading Texture2D 40013_LynM_col5_D from package 00010042.upk
Loading Texture2D 40013_LynM_col5_M from package 00010042.upk
Loading Texture2D 40013_LynM_col5_N from package 00010042.upk
Loading Texture2D 40013_LynM_col5_S from package 00010042.upk
Loading Texture2D 40013_LynM_col6_D from package 00010042.upk
Loading Texture2D 40013_LynM_col6_M from package 00010042.upk
Loading Texture2D 40013_LynM_col6_N from package 00010042.upk
Loading Texture2D 40013_LynM_col6_S from package 00010042.upk
Loading Texture2D 40013_LynM_d from package 00010042.upk
Loading Texture2D 40013_LynM_m from package 00010042.upk
Loading Texture2D 40013_LynM_N from package 00010042.upk
Loading Texture2D 40013_LynM_S from package 00010042.upk
Loaded in 0.14 sec, 599 allocs, 2.50 MBytes serialized in 3928 calls.

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col4_D

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col4_M

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col4_N

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { -1, -1, -1, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col4_S

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col5_D

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col5_M

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col5_N

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { -1, -1, -1, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col5_S

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col6_D

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col6_M

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col6_N

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { -1, -1, -1, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_col6_S

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_d

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT5 (7)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_m

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_N

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { -1, -1, -1, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: 40013_LynM_S

    SizeX = 1024
    SizeY = 512
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 10
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }
