Found 19856 game files (132 skipped)
Loading package: 00028081.upk Ver: 573/1 Engine: 4205 Names: 697 Exports: 3 Imports: 621 Game: 801A
Loading AnimSet CheonPung_Animset from package 00028081.upk
WARNING: BoolProperty "UAnimSet::bServiced" was not found
WARNING: ArrayProperty "UAnimSet::AdjustAniScaleBoneNames" was not found
WARNING: ArrayProperty "UAnimSet::RefSequences" was not found
WARNING: ArrayProperty "UAnimSet::PhysicalHitBoneNames" was not found
WARNING: AnimSet CheonPung_Animset has 0 sequences, but empty TrackBoneNames
Loaded in 0.002 sec, 718 allocs, 0.04 MBytes serialized in 6582 calls.

Object info:
============
ClassName: AnimSet ObjectName: CheonPung_Animset

    bAnimRotationOnly = true
    TrackBoneNames[0] = {}
    Sequences[0] = {}
    UseTranslationBoneNames[9] =
    {
        UseTranslationBoneNames[0] = Bip01
        UseTranslationBoneNames[1] = WeaponL
        UseTranslationBoneNames[2] = WeaponR
        UseTranslationBoneNames[3] = AdB01LForearmMuscleBone
        UseTranslationBoneNames[4] = AdB01RForearmMuscleBone
        UseTranslationBoneNames[5] = AdB01LHipBone
        UseTranslationBoneNames[6] = AdB01RHipBone
        UseTranslationBoneNames[7] = AdB01LKneeBone
        UseTranslationBoneNames[8] = AdB01RKneeBone
    }
    ForceMeshTranslationBoneNames[0] = {}
    PreviewSkelMeshName = 00002701.00001_JinM
    BulkDataBlocks[0] = {}
    KeyFrameSize = 0
    RotationChannels = 0
    TranslationChannels = 0
    m_pBioAnimSetData = None
