Found 19856 game files (132 skipped)
Loading package: 00008526.upk Ver: 573/1 Engine: 4205 Names: 33 Exports: 11 Imports: 4 Game: 801A
Loading Texture2D JinF_Makeup_M01 from package 00008526.upk
Loading Texture2D JinF_Makeup_M02 from package 00008526.upk
Loading Texture2D JinF_Makeup_M03 from package 00008526.upk
Loading Texture2D JinF_Makeup_M04 from package 00008526.upk
Loading Texture2D JinF_Makeup_M05 from package 00008526.upk
Loading Texture2D JinF_Makeup_M06 from package 00008526.upk
Loading Texture2D JinF_Makeup_M07 from package 00008526.upk
Loading Texture2D JinF_Makeup_M08 from package 00008526.upk
Loading Texture2D JinF_Makeup_M9 from package 00008526.upk
Loaded in 0.067 sec, 339 allocs, 0.12 MBytes serialized in 2118 calls.

Object info:
============
ClassName: Texture2D ObjectName: JinF_Makeup_M01

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: JinF_Makeup_M02

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: JinF_Makeup_M03

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: JinF_Makeup_M04

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: JinF_Makeup_M05

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: JinF_Makeup_M06

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: JinF_Makeup_M07

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: JinF_Makeup_M08

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }

Object info:
============
ClassName: Texture2D ObjectName: JinF_Makeup_M9

    SizeX = 512
    SizeY = 256
    Format = PF_DXT1 (5)
    AddressX = TA_Wrap (0)
    AddressY = TA_Wrap (0)
    TextureFileCacheName = None
    MipTailBaseIdx = 9
    bForcePVRTC4 = false
    UnpackMin[4] = { 0, 0, 0, 0 }
    UnpackMax[4] = { 1, 1, 1, 1 }
