<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>
<StampTypes>
	<DataChecksum NoParse="1">
		<Ignore>DisplayName</Ignore>
		<Translate>DisplayName</Translate>
	</DataChecksum>
	<StampType InternalName="S_Generic_Large_12">
		<DisplayName>S_Generic_Large_12</DisplayName>
		<IsCore>0</IsCore>
		<Frequency>4</Frequency>
		<Style>Generic</Style>
		<Style>Mountains</Style>
		<Style>Chasms</Style>
		<Style>Fertile</Style>
		<Style>Swamps</Style>
		<Style>Forests</Style>
		<Style>Desert</Style>
		<Rules>262145</Rules>
		<TileWidth>35</TileWidth>
		<TileHeight>35</TileHeight>
		<MapTile InternalName="S_Generic_Large_12_Tile_0_1">
			<LocalX>0</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_0_2">
			<LocalX>0</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_0_3">
			<LocalX>0</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_0_16">
			<LocalX>0</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_0_17">
			<LocalX>0</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_0_18">
			<LocalX>0</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_0_19">
			<LocalX>0</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_0">
			<LocalX>1</LocalX>
			<LocalY>0</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_1">
			<LocalX>1</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_2">
			<LocalX>1</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0208</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_3">
			<LocalX>1</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_4">
			<LocalX>1</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_13">
			<LocalX>1</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.5276</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_14">
			<LocalX>1</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.3073</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_15">
			<LocalX>1</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_16">
			<LocalX>1</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>52.7879</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_17">
			<LocalX>1</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_18">
			<LocalX>1</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_19">
			<LocalX>1</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_20">
			<LocalX>1</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_21">
			<LocalX>1</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>52.2437</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_29">
			<LocalX>1</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_30">
			<LocalX>1</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>53.9317</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_31">
			<LocalX>1</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_1_32">
			<LocalX>1</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_0">
			<LocalX>2</LocalX>
			<LocalY>0</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_1">
			<LocalX>2</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_2">
			<LocalX>2</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_3">
			<LocalX>2</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0208</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_4">
			<LocalX>2</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_11">
			<LocalX>2</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.3073</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_12">
			<LocalX>2</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.3620</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_13">
			<LocalX>2</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.2734</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_14">
			<LocalX>2</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.1230</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_15">
			<LocalX>2</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_16">
			<LocalX>2</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_17">
			<LocalX>2</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>100.1147</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_18">
			<LocalX>2</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>51.3543</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_19">
			<LocalX>2</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>53.7378</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_20">
			<LocalX>2</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Fertile_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>51.3271</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_21">
			<LocalX>2</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_29">
			<LocalX>2</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_30">
			<LocalX>2</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.4225</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_31">
			<LocalX>2</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.4362</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_32">
			<LocalX>2</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.4153</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_2_33">
			<LocalX>2</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_0">
			<LocalX>3</LocalX>
			<LocalY>0</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_1">
			<LocalX>3</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_2">
			<LocalX>3</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_3">
			<LocalX>3</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.7820</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_4">
			<LocalX>3</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_5">
			<LocalX>3</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_6">
			<LocalX>3</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>1</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_7">
			<LocalX>3</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>1</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_8">
			<LocalX>3</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>1</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_9">
			<LocalX>3</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_10">
			<LocalX>3</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>50.5681</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_11">
			<LocalX>3</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.8550</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_12">
			<LocalX>3</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_13">
			<LocalX>3</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>SwampTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>102.1863</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_14">
			<LocalX>3</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>52.1912</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_15">
			<LocalX>3</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_16">
			<LocalX>3</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_17">
			<LocalX>3</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_18">
			<LocalX>3</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.2756</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_19">
			<LocalX>3</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>51.6608</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_20">
			<LocalX>3</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>53.9697</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_21">
			<LocalX>3</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_22">
			<LocalX>3</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_23">
			<LocalX>3</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_24">
			<LocalX>3</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_29">
			<LocalX>3</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>51.1476</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_30">
			<LocalX>3</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6492</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_31">
			<LocalX>3</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>52.2663</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_32">
			<LocalX>3</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.7706</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_33">
			<LocalX>3</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_3_34">
			<LocalX>3</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_2">
			<LocalX>4</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_3">
			<LocalX>4</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_4">
			<LocalX>4</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_5">
			<LocalX>4</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_6">
			<LocalX>4</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_7">
			<LocalX>4</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_8">
			<LocalX>4</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_9">
			<LocalX>4</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_10">
			<LocalX>4</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.2734</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_11">
			<LocalX>4</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.1230</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_12">
			<LocalX>4</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_13">
			<LocalX>4</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_14">
			<LocalX>4</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>78.1072</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_15">
			<LocalX>4</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>88.1509</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_16">
			<LocalX>4</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>91.3668</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_17">
			<LocalX>4</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>88.7483</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_18">
			<LocalX>4</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>52.9170</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_19">
			<LocalX>4</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>54.3794</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_20">
			<LocalX>4</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>51.6959</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_21">
			<LocalX>4</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_22">
			<LocalX>4</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_23">
			<LocalX>4</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_24">
			<LocalX>4</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>51.7699</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_25">
			<LocalX>4</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_26">
			<LocalX>4</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_27">
			<LocalX>4</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_28">
			<LocalX>4</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_29">
			<LocalX>4</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.3666</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_30">
			<LocalX>4</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>52.8626</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_31">
			<LocalX>4</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>SwampTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>106.6768</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_32">
			<LocalX>4</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.4832</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_33">
			<LocalX>4</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.7127</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_4_34">
			<LocalX>4</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_3">
			<LocalX>5</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_4">
			<LocalX>5</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_5">
			<LocalX>5</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>100.1147</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_6">
			<LocalX>5</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_7">
			<LocalX>5</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_8">
			<LocalX>5</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_9">
			<LocalX>5</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_10">
			<LocalX>5</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_11">
			<LocalX>5</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_12">
			<LocalX>5</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.8889</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_13">
			<LocalX>5</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>SwampTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>79.4035</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_14">
			<LocalX>5</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>70.1434</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_15">
			<LocalX>5</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_16">
			<LocalX>5</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>165.2008</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_17">
			<LocalX>5</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>91.8101</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_18">
			<LocalX>5</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_19">
			<LocalX>5</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_20">
			<LocalX>5</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_21">
			<LocalX>5</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>100.1147</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_22">
			<LocalX>5</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_23">
			<LocalX>5</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_24">
			<LocalX>5</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>52.8626</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_25">
			<LocalX>5</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_26">
			<LocalX>5</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_27">
			<LocalX>5</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_28">
			<LocalX>5</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_29">
			<LocalX>5</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>52.8018</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_30">
			<LocalX>5</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_31">
			<LocalX>5</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>SwampTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>110.8890</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_32">
			<LocalX>5</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_33">
			<LocalX>5</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.2286</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_5_34">
			<LocalX>5</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_3">
			<LocalX>6</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_4">
			<LocalX>6</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>106.9118</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_5">
			<LocalX>6</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_6">
			<LocalX>6</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>54.6062</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_7">
			<LocalX>6</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>51.6056</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_8">
			<LocalX>6</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_9">
			<LocalX>6</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_10">
			<LocalX>6</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_11">
			<LocalX>6</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_12">
			<LocalX>6</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.8554</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_13">
			<LocalX>6</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>SwampTerrain</TerrainSubType>
			<Environment>1</Environment>
			<Height>75.4895</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_14">
			<LocalX>6</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>157.7574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_15">
			<LocalX>6</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>160.2574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_16">
			<LocalX>6</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>91.8993</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_17">
			<LocalX>6</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>85.6148</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_18">
			<LocalX>6</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_19">
			<LocalX>6</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_20">
			<LocalX>6</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>102.5666</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_21">
			<LocalX>6</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>1</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_22">
			<LocalX>6</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_23">
			<LocalX>6</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_24">
			<LocalX>6</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_25">
			<LocalX>6</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_26">
			<LocalX>6</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_27">
			<LocalX>6</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_28">
			<LocalX>6</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_29">
			<LocalX>6</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>52.2463</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_30">
			<LocalX>6</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.1328</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_31">
			<LocalX>6</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>52.8626</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_32">
			<LocalX>6</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.3204</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_33">
			<LocalX>6</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_6_34">
			<LocalX>6</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_3">
			<LocalX>7</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_4">
			<LocalX>7</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_5">
			<LocalX>7</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_6">
			<LocalX>7</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>54.2390</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_7">
			<LocalX>7</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>51.8502</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_8">
			<LocalX>7</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>53.0271</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_9">
			<LocalX>7</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>52.2515</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_10">
			<LocalX>7</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_11">
			<LocalX>7</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_12">
			<LocalX>7</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.2879</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_13">
			<LocalX>7</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>85.1082</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_14">
			<LocalX>7</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>85.1082</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_15">
			<LocalX>7</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_16">
			<LocalX>7</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>84.3132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_17">
			<LocalX>7</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_18">
			<LocalX>7</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_19">
			<LocalX>7</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_20">
			<LocalX>7</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_21">
			<LocalX>7</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.8574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_22">
			<LocalX>7</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_23">
			<LocalX>7</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_24">
			<LocalX>7</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_25">
			<LocalX>7</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_26">
			<LocalX>7</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_27">
			<LocalX>7</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_28">
			<LocalX>7</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_29">
			<LocalX>7</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.1132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_30">
			<LocalX>7</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.1328</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_31">
			<LocalX>7</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_32">
			<LocalX>7</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_7_33">
			<LocalX>7</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_3">
			<LocalX>8</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_4">
			<LocalX>8</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_5">
			<LocalX>8</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_6">
			<LocalX>8</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.1129</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_7">
			<LocalX>8</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>51.9073</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_8">
			<LocalX>8</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>51.0520</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_9">
			<LocalX>8</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_10">
			<LocalX>8</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_11">
			<LocalX>8</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_12">
			<LocalX>8</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_13">
			<LocalX>8</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_14">
			<LocalX>8</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_15">
			<LocalX>8</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_16">
			<LocalX>8</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_17">
			<LocalX>8</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_18">
			<LocalX>8</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>52.9778</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_19">
			<LocalX>8</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>52.6424</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_20">
			<LocalX>8</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_21">
			<LocalX>8</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_22">
			<LocalX>8</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_23">
			<LocalX>8</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_24">
			<LocalX>8</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_25">
			<LocalX>8</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_26">
			<LocalX>8</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_27">
			<LocalX>8</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_28">
			<LocalX>8</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_29">
			<LocalX>8</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.3204</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_30">
			<LocalX>8</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>50.0447</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_31">
			<LocalX>8</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_8_32">
			<LocalX>8</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_3">
			<LocalX>9</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_4">
			<LocalX>9</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_5">
			<LocalX>9</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_6">
			<LocalX>9</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_7">
			<LocalX>9</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>84.3132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_8">
			<LocalX>9</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_9">
			<LocalX>9</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_10">
			<LocalX>9</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_11">
			<LocalX>9</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_12">
			<LocalX>9</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_13">
			<LocalX>9</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_14">
			<LocalX>9</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_15">
			<LocalX>9</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_16">
			<LocalX>9</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_17">
			<LocalX>9</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_18">
			<LocalX>9</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_19">
			<LocalX>9</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_20">
			<LocalX>9</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_21">
			<LocalX>9</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_22">
			<LocalX>9</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_23">
			<LocalX>9</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_24">
			<LocalX>9</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_25">
			<LocalX>9</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_26">
			<LocalX>9</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_27">
			<LocalX>9</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>2</Environment>
			<Height>54.1328</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_28">
			<LocalX>9</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>2</Environment>
			<Height>53.1132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_29">
			<LocalX>9</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.0082</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_30">
			<LocalX>9</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_9_31">
			<LocalX>9</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_2">
			<LocalX>10</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_3">
			<LocalX>10</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_4">
			<LocalX>10</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_5">
			<LocalX>10</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_6">
			<LocalX>10</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_7">
			<LocalX>10</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>151.5074</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_8">
			<LocalX>10</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_9">
			<LocalX>10</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_10">
			<LocalX>10</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.5730</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_11">
			<LocalX>10</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_12">
			<LocalX>10</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_13">
			<LocalX>10</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_14">
			<LocalX>10</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_15">
			<LocalX>10</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_16">
			<LocalX>10</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_17">
			<LocalX>10</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_18">
			<LocalX>10</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Fertile_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0447</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_19">
			<LocalX>10</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_20">
			<LocalX>10</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>1</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_21">
			<LocalX>10</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_22">
			<LocalX>10</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_23">
			<LocalX>10</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_24">
			<LocalX>10</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_25">
			<LocalX>10</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_26">
			<LocalX>10</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>2</Environment>
			<Height>52.4398</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_27">
			<LocalX>10</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>2</Environment>
			<Height>51.7699</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_28">
			<LocalX>10</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>SwampTerrain</TerrainSubType>
			<Environment>2</Environment>
			<Height>109.1922</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_29">
			<LocalX>10</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_30">
			<LocalX>10</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_10_31">
			<LocalX>10</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_1">
			<LocalX>11</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>52.5475</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_2">
			<LocalX>11</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_3">
			<LocalX>11</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_4">
			<LocalX>11</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_5">
			<LocalX>11</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_6">
			<LocalX>11</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_7">
			<LocalX>11</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_8">
			<LocalX>11</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_9">
			<LocalX>11</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>85.1082</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_10">
			<LocalX>11</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>89.6585</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_11">
			<LocalX>11</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_12">
			<LocalX>11</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_13">
			<LocalX>11</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_14">
			<LocalX>11</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0687</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_15">
			<LocalX>11</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>53.0149</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_16">
			<LocalX>11</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>51.1167</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_17">
			<LocalX>11</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_18">
			<LocalX>11</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_19">
			<LocalX>11</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_20">
			<LocalX>11</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_21">
			<LocalX>11</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_22">
			<LocalX>11</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_23">
			<LocalX>11</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_24">
			<LocalX>11</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_25">
			<LocalX>11</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_26">
			<LocalX>11</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>2</Environment>
			<Height>50.0864</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_27">
			<LocalX>11</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>2</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_28">
			<LocalX>11</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>2</Environment>
			<Height>52.8626</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_29">
			<LocalX>11</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>52.5283</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_30">
			<LocalX>11</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>53.1315</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_11_31">
			<LocalX>11</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_1">
			<LocalX>12</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_2">
			<LocalX>12</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.9689</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_3">
			<LocalX>12</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>111.9388</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_4">
			<LocalX>12</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_5">
			<LocalX>12</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_6">
			<LocalX>12</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>84.3132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_7">
			<LocalX>12</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>159.0074</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_8">
			<LocalX>12</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>174.0074</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_9">
			<LocalX>12</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>164.0074</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_10">
			<LocalX>12</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>89.7439</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_11">
			<LocalX>12</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_12">
			<LocalX>12</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_13">
			<LocalX>12</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_14">
			<LocalX>12</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Fertile_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>52.8275</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_15">
			<LocalX>12</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>54.6600</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_16">
			<LocalX>12</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>53.6465</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_17">
			<LocalX>12</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_18">
			<LocalX>12</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_19">
			<LocalX>12</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_20">
			<LocalX>12</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_21">
			<LocalX>12</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_22">
			<LocalX>12</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_23">
			<LocalX>12</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_24">
			<LocalX>12</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_25">
			<LocalX>12</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_26">
			<LocalX>12</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.8574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_27">
			<LocalX>12</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>2</Environment>
			<Height>53.0303</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_28">
			<LocalX>12</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_29">
			<LocalX>12</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_30">
			<LocalX>12</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>51.2825</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_12_31">
			<LocalX>12</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_1">
			<LocalX>13</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_2">
			<LocalX>13</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.4313</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_3">
			<LocalX>13</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_4">
			<LocalX>13</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>116.4312</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_5">
			<LocalX>13</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_6">
			<LocalX>13</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>85.1082</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_7">
			<LocalX>13</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>85.1082</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_8">
			<LocalX>13</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>84.3132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_9">
			<LocalX>13</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>145.2574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_10">
			<LocalX>13</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>85.1082</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_11">
			<LocalX>13</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_12">
			<LocalX>13</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_13">
			<LocalX>13</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_14">
			<LocalX>13</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Fertile_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>51.6985</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_15">
			<LocalX>13</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>52.2958</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_16">
			<LocalX>13</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>54.0477</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_17">
			<LocalX>13</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_18">
			<LocalX>13</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_19">
			<LocalX>13</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_20">
			<LocalX>13</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_21">
			<LocalX>13</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_22">
			<LocalX>13</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_23">
			<LocalX>13</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>2</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_24">
			<LocalX>13</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_25">
			<LocalX>13</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>51.7699</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_26">
			<LocalX>13</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_27">
			<LocalX>13</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_28">
			<LocalX>13</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>52.7441</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_29">
			<LocalX>13</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_30">
			<LocalX>13</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_13_31">
			<LocalX>13</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_1">
			<LocalX>14</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_2">
			<LocalX>14</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.8042</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_3">
			<LocalX>14</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_4">
			<LocalX>14</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.8122</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_5">
			<LocalX>14</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_6">
			<LocalX>14</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_7">
			<LocalX>14</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_8">
			<LocalX>14</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_9">
			<LocalX>14</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_10">
			<LocalX>14</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>89.6585</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_11">
			<LocalX>14</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>84.3132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_12">
			<LocalX>14</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_13">
			<LocalX>14</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_14">
			<LocalX>14</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_15">
			<LocalX>14</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_16">
			<LocalX>14</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_17">
			<LocalX>14</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_18">
			<LocalX>14</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_19">
			<LocalX>14</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_20">
			<LocalX>14</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>52.8626</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_21">
			<LocalX>14</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_22">
			<LocalX>14</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_23">
			<LocalX>14</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>2</Environment>
			<Height>52.8626</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_24">
			<LocalX>14</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Fertile_Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>53.9317</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_25">
			<LocalX>14</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Fertile_Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>52.2330</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_26">
			<LocalX>14</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_27">
			<LocalX>14</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_28">
			<LocalX>14</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>110.8695</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_29">
			<LocalX>14</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_30">
			<LocalX>14</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_14_31">
			<LocalX>14</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_1">
			<LocalX>15</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_2">
			<LocalX>15</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_3">
			<LocalX>15</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_4">
			<LocalX>15</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_5">
			<LocalX>15</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.3799</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_6">
			<LocalX>15</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_7">
			<LocalX>15</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>54.8843</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_8">
			<LocalX>15</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>84.3132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_9">
			<LocalX>15</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>149.0074</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_10">
			<LocalX>15</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>161.5074</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_11">
			<LocalX>15</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>110.2574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_12">
			<LocalX>15</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_13">
			<LocalX>15</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_14">
			<LocalX>15</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_15">
			<LocalX>15</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_16">
			<LocalX>15</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>85.1082</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_17">
			<LocalX>15</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>89.6585</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_18">
			<LocalX>15</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_19">
			<LocalX>15</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_20">
			<LocalX>15</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.5094</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_21">
			<LocalX>15</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>52.0479</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_22">
			<LocalX>15</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_23">
			<LocalX>15</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>2</Environment>
			<Height>52.2437</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_24">
			<LocalX>15</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>2</Environment>
			<Height>53.9488</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_25">
			<LocalX>15</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>2</Environment>
			<Height>52.8018</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_26">
			<LocalX>15</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_27">
			<LocalX>15</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_28">
			<LocalX>15</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.7809</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_29">
			<LocalX>15</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>100.1788</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_30">
			<LocalX>15</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_15_31">
			<LocalX>15</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_0">
			<LocalX>16</LocalX>
			<LocalY>0</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_1">
			<LocalX>16</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>54.2734</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_2">
			<LocalX>16</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_3">
			<LocalX>16</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_4">
			<LocalX>16</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_5">
			<LocalX>16</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>52.8626</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_6">
			<LocalX>16</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>51.7359</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_7">
			<LocalX>16</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_8">
			<LocalX>16</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>89.7439</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_9">
			<LocalX>16</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>163.7500</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_10">
			<LocalX>16</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>160.2574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_11">
			<LocalX>16</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>157.7574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_12">
			<LocalX>16</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>176.2500</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_13">
			<LocalX>16</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_14">
			<LocalX>16</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>172.7574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_15">
			<LocalX>16</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>169.0074</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_16">
			<LocalX>16</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_17">
			<LocalX>16</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>85.1082</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_18">
			<LocalX>16</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>89.6585</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_19">
			<LocalX>16</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_20">
			<LocalX>16</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>84.3132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_21">
			<LocalX>16</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_22">
			<LocalX>16</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_23">
			<LocalX>16</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>2</Environment>
			<Height>53.0216</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_24">
			<LocalX>16</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.7216</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_25">
			<LocalX>16</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>2</Environment>
			<Height>51.5076</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_26">
			<LocalX>16</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_27">
			<LocalX>16</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_28">
			<LocalX>16</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_29">
			<LocalX>16</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>100.1471</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_30">
			<LocalX>16</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_31">
			<LocalX>16</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_16_32">
			<LocalX>16</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_0">
			<LocalX>17</LocalX>
			<LocalY>0</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_1">
			<LocalX>17</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.6302</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_2">
			<LocalX>17</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_3">
			<LocalX>17</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_4">
			<LocalX>17</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_5">
			<LocalX>17</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_6">
			<LocalX>17</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Fissure</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_7">
			<LocalX>17</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_8">
			<LocalX>17</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>84.3132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_9">
			<LocalX>17</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>81.1652</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_10">
			<LocalX>17</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>73.6080</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_11">
			<LocalX>17</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>152.7574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_12">
			<LocalX>17</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_13">
			<LocalX>17</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_14">
			<LocalX>17</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_15">
			<LocalX>17</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>89.7439</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_16">
			<LocalX>17</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>84.3132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_17">
			<LocalX>17</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>172.7574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_18">
			<LocalX>17</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>175.2574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_19">
			<LocalX>17</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_20">
			<LocalX>17</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_21">
			<LocalX>17</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_22">
			<LocalX>17</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_23">
			<LocalX>17</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_24">
			<LocalX>17</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0606</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_25">
			<LocalX>17</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0447</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_26">
			<LocalX>17</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_27">
			<LocalX>17</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_28">
			<LocalX>17</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_29">
			<LocalX>17</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_30">
			<LocalX>17</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_31">
			<LocalX>17</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_32">
			<LocalX>17</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_17_33">
			<LocalX>17</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_0">
			<LocalX>18</LocalX>
			<LocalY>0</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_1">
			<LocalX>18</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_2">
			<LocalX>18</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_3">
			<LocalX>18</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_4">
			<LocalX>18</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_5">
			<LocalX>18</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_6">
			<LocalX>18</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_7">
			<LocalX>18</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_8">
			<LocalX>18</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_9">
			<LocalX>18</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_10">
			<LocalX>18</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>81.2186</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_11">
			<LocalX>18</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>171.5074</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_12">
			<LocalX>18</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>172.7574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_13">
			<LocalX>18</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_14">
			<LocalX>18</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_15">
			<LocalX>18</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_16">
			<LocalX>18</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>89.7439</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_17">
			<LocalX>18</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>95.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_18">
			<LocalX>18</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>159.0074</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_19">
			<LocalX>18</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>121.2500</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_20">
			<LocalX>18</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>84.3132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_21">
			<LocalX>18</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_22">
			<LocalX>18</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_23">
			<LocalX>18</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_24">
			<LocalX>18</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_25">
			<LocalX>18</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_26">
			<LocalX>18</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_27">
			<LocalX>18</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_28">
			<LocalX>18</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_29">
			<LocalX>18</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Fissure</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_30">
			<LocalX>18</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>2</Environment>
			<Height>53.5586</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_31">
			<LocalX>18</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_32">
			<LocalX>18</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_18_33">
			<LocalX>18</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.7743</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_0">
			<LocalX>19</LocalX>
			<LocalY>0</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_1">
			<LocalX>19</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>1</Environment>
			<Height>54.2734</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_2">
			<LocalX>19</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>SwampTerrain</TerrainType>
			<Environment>1</Environment>
			<Height>52.8626</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_3">
			<LocalX>19</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_4">
			<LocalX>19</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_5">
			<LocalX>19</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_6">
			<LocalX>19</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Fertile_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_7">
			<LocalX>19</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_8">
			<LocalX>19</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_9">
			<LocalX>19</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_10">
			<LocalX>19</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_11">
			<LocalX>19</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_12">
			<LocalX>19</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_13">
			<LocalX>19</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_14">
			<LocalX>19</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_15">
			<LocalX>19</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_16">
			<LocalX>19</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_17">
			<LocalX>19</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>84.0088</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_18">
			<LocalX>19</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>81.1652</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_19">
			<LocalX>19</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>73.6080</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_20">
			<LocalX>19</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0447</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_21">
			<LocalX>19</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_22">
			<LocalX>19</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.2235</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_23">
			<LocalX>19</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_24">
			<LocalX>19</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_25">
			<LocalX>19</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_26">
			<LocalX>19</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_27">
			<LocalX>19</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_28">
			<LocalX>19</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_29">
			<LocalX>19</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>53.9714</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_30">
			<LocalX>19</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>52.7389</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_31">
			<LocalX>19</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_32">
			<LocalX>19</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_33">
			<LocalX>19</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_19_34">
			<LocalX>19</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_1">
			<LocalX>20</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_2">
			<LocalX>20</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_3">
			<LocalX>20</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>115.9551</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_4">
			<LocalX>20</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0447</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_5">
			<LocalX>20</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>51.7699</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_6">
			<LocalX>20</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>53.3204</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_7">
			<LocalX>20</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Fertile_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_8">
			<LocalX>20</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_9">
			<LocalX>20</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_10">
			<LocalX>20</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_11">
			<LocalX>20</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_12">
			<LocalX>20</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_13">
			<LocalX>20</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_14">
			<LocalX>20</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_15">
			<LocalX>20</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_16">
			<LocalX>20</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_17">
			<LocalX>20</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_18">
			<LocalX>20</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_19">
			<LocalX>20</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_20">
			<LocalX>20</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.2235</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_21">
			<LocalX>20</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>160.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_22">
			<LocalX>20</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>70.2235</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_23">
			<LocalX>20</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>70.2235</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_24">
			<LocalX>20</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_25">
			<LocalX>20</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_26">
			<LocalX>20</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_27">
			<LocalX>20</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Fissure</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_28">
			<LocalX>20</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>2</Environment>
			<Height>52.8214</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_29">
			<LocalX>20</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_30">
			<LocalX>20</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>100.1788</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_31">
			<LocalX>20</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_32">
			<LocalX>20</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_33">
			<LocalX>20</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_20_34">
			<LocalX>20</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_1">
			<LocalX>21</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_2">
			<LocalX>21</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_3">
			<LocalX>21</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_4">
			<LocalX>21</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Fertile_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>100.1147</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_5">
			<LocalX>21</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>54.1139</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_6">
			<LocalX>21</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0864</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_7">
			<LocalX>21</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0368</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_8">
			<LocalX>21</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_9">
			<LocalX>21</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_10">
			<LocalX>21</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_11">
			<LocalX>21</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_12">
			<LocalX>21</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_13">
			<LocalX>21</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>70.1839</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_14">
			<LocalX>21</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_15">
			<LocalX>21</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_16">
			<LocalX>21</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_17">
			<LocalX>21</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_18">
			<LocalX>21</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_19">
			<LocalX>21</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>74.2871</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_20">
			<LocalX>21</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>78.8496</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_21">
			<LocalX>21</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>177.8130</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_22">
			<LocalX>21</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>115.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_23">
			<LocalX>21</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>70.2235</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_24">
			<LocalX>21</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_25">
			<LocalX>21</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_26">
			<LocalX>21</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_27">
			<LocalX>21</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_28">
			<LocalX>21</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_29">
			<LocalX>21</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>100.1788</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_30">
			<LocalX>21</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>53.5586</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_31">
			<LocalX>21</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>54.3733</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_32">
			<LocalX>21</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_33">
			<LocalX>21</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_21_34">
			<LocalX>21</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_1">
			<LocalX>22</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_2">
			<LocalX>22</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_3">
			<LocalX>22</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_4">
			<LocalX>22</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Fertile_Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.8574</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_5">
			<LocalX>22</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>53.5356</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_6">
			<LocalX>22</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Fertile_Land</TerrainType>
			<Environment>1</Environment>
			<Height>53.1132</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_7">
			<LocalX>22</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_8">
			<LocalX>22</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_9">
			<LocalX>22</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>53.2740</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_10">
			<LocalX>22</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>89.7439</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_11">
			<LocalX>22</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>157.5000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_12">
			<LocalX>22</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>154.0630</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_13">
			<LocalX>22</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>74.2871</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_14">
			<LocalX>22</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_15">
			<LocalX>22</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_16">
			<LocalX>22</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_17">
			<LocalX>22</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_18">
			<LocalX>22</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_19">
			<LocalX>22</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_20">
			<LocalX>22</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>177.5000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_21">
			<LocalX>22</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>177.8685</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_22">
			<LocalX>22</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_23">
			<LocalX>22</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>92.3563</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_24">
			<LocalX>22</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_25">
			<LocalX>22</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_26">
			<LocalX>22</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_27">
			<LocalX>22</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_28">
			<LocalX>22</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>53.6169</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_29">
			<LocalX>22</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_30">
			<LocalX>22</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_31">
			<LocalX>22</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_32">
			<LocalX>22</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>53.9714</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_33">
			<LocalX>22</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_22_34">
			<LocalX>22</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_2">
			<LocalX>23</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_3">
			<LocalX>23</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_4">
			<LocalX>23</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_5">
			<LocalX>23</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_6">
			<LocalX>23</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_7">
			<LocalX>23</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_8">
			<LocalX>23</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>1</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_9">
			<LocalX>23</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.4725</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_10">
			<LocalX>23</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_11">
			<LocalX>23</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_12">
			<LocalX>23</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>170.3130</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_13">
			<LocalX>23</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>78.8496</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_14">
			<LocalX>23</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_15">
			<LocalX>23</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_16">
			<LocalX>23</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>2</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>2</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_17">
			<LocalX>23</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_18">
			<LocalX>23</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_19">
			<LocalX>23</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>160.3130</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_20">
			<LocalX>23</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>176.2500</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_21">
			<LocalX>23</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>151.6185</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_22">
			<LocalX>23</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_23">
			<LocalX>23</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>72.5910</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_24">
			<LocalX>23</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>71.7251</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_25">
			<LocalX>23</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>71.7251</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_26">
			<LocalX>23</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_27">
			<LocalX>23</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>51.8970</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_28">
			<LocalX>23</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_29">
			<LocalX>23</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_30">
			<LocalX>23</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_31">
			<LocalX>23</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_32">
			<LocalX>23</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.5223</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_23_33">
			<LocalX>23</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_4">
			<LocalX>24</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>1</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_5">
			<LocalX>24</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_6">
			<LocalX>24</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_7">
			<LocalX>24</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_8">
			<LocalX>24</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>45.0894</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_9">
			<LocalX>24</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>48.5398</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_10">
			<LocalX>24</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6408</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_11">
			<LocalX>24</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>86.6021</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_12">
			<LocalX>24</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>158.7500</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_13">
			<LocalX>24</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>155.3130</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_14">
			<LocalX>24</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>156.5630</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_15">
			<LocalX>24</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_16">
			<LocalX>24</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>2</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_17">
			<LocalX>24</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>74.2871</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_18">
			<LocalX>24</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>157.8130</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_19">
			<LocalX>24</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>160.3130</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_20">
			<LocalX>24</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>90.5695</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_21">
			<LocalX>24</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>165.3685</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_22">
			<LocalX>24</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_23">
			<LocalX>24</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>171.6185</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_24">
			<LocalX>24</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>171.6185</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_25">
			<LocalX>24</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>71.7251</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_26">
			<LocalX>24</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>71.7251</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_27">
			<LocalX>24</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>71.7251</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_28">
			<LocalX>24</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_29">
			<LocalX>24</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_30">
			<LocalX>24</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_31">
			<LocalX>24</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_24_32">
			<LocalX>24</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_4">
			<LocalX>25</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_5">
			<LocalX>25</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Submerged</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>-1</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_6">
			<LocalX>25</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_7">
			<LocalX>25</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>River</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_8">
			<LocalX>25</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>53.2080</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_9">
			<LocalX>25</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>53.2278</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_10">
			<LocalX>25</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_11">
			<LocalX>25</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>90.5199</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_12">
			<LocalX>25</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>87.6778</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_13">
			<LocalX>25</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>90.5695</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_14">
			<LocalX>25</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>165.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_15">
			<LocalX>25</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>156.5630</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_16">
			<LocalX>25</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_17">
			<LocalX>25</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>180.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_18">
			<LocalX>25</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>74.2871</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_19">
			<LocalX>25</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>86.6021</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_20">
			<LocalX>25</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>87.6778</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_21">
			<LocalX>25</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>70.2632</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_22">
			<LocalX>25</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>85.6110</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_23">
			<LocalX>25</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>91.4797</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_24">
			<LocalX>25</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>160.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_25">
			<LocalX>25</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>154.1185</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_26">
			<LocalX>25</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>166.6185</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_27">
			<LocalX>25</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>92.3563</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_28">
			<LocalX>25</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_29">
			<LocalX>25</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_30">
			<LocalX>25</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.2029</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_31">
			<LocalX>25</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>107.8958</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_25_32">
			<LocalX>25</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_4">
			<LocalX>26</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_5">
			<LocalX>26</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_6">
			<LocalX>26</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Cliff</TerrainType>
			<Environment>0</Environment>
			<Height>0.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_7">
			<LocalX>26</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.2080</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_8">
			<LocalX>26</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.2278</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_9">
			<LocalX>26</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_10">
			<LocalX>26</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>53.5694</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_11">
			<LocalX>26</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>48.5398</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_12">
			<LocalX>26</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>53.5127</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_13">
			<LocalX>26</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>87.6778</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_14">
			<LocalX>26</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>90.5695</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_15">
			<LocalX>26</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>78.8496</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_16">
			<LocalX>26</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>87.6778</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_17">
			<LocalX>26</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>90.5695</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_18">
			<LocalX>26</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>78.8496</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_19">
			<LocalX>26</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>53.2090</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_20">
			<LocalX>26</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_21">
			<LocalX>26</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>1</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_22">
			<LocalX>26</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.0894</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_23">
			<LocalX>26</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>85.6110</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_24">
			<LocalX>26</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>91.4797</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_25">
			<LocalX>26</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>72.5910</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_26">
			<LocalX>26</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>156.6185</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_27">
			<LocalX>26</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>72.5910</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_28">
			<LocalX>26</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>71.7251</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_29">
			<LocalX>26</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>70.2632</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_30">
			<LocalX>26</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_31">
			<LocalX>26</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>52.4772</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_26_32">
			<LocalX>26</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_3">
			<LocalX>27</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>51.1917</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_4">
			<LocalX>27</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_5">
			<LocalX>27</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.2080</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_6">
			<LocalX>27</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>52.0711</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_7">
			<LocalX>27</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.2264</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_8">
			<LocalX>27</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_9">
			<LocalX>27</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>115.5065</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_10">
			<LocalX>27</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_11">
			<LocalX>27</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6408</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_12">
			<LocalX>27</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_13">
			<LocalX>27</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>48.5398</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_14">
			<LocalX>27</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6408</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_15">
			<LocalX>27</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>48.5398</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_16">
			<LocalX>27</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6408</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_17">
			<LocalX>27</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>48.5398</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_18">
			<LocalX>27</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.0894</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_19">
			<LocalX>27</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.0894</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_20">
			<LocalX>27</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_21">
			<LocalX>27</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_22">
			<LocalX>27</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_23">
			<LocalX>27</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_24">
			<LocalX>27</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.4964</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_25">
			<LocalX>27</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>74.5953</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_26">
			<LocalX>27</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>161.6185</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_27">
			<LocalX>27</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>160.3685</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_28">
			<LocalX>27</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>MountainRange</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>146.6185</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_29">
			<LocalX>27</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>71.7251</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_30">
			<LocalX>27</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_31">
			<LocalX>27</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.9992</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_32">
			<LocalX>27</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>53.3828</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_27_33">
			<LocalX>27</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>51.8096</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_1">
			<LocalX>28</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_2">
			<LocalX>28</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_3">
			<LocalX>28</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.2023</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_4">
			<LocalX>28</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>53.8588</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_5">
			<LocalX>28</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>46.7148</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_6">
			<LocalX>28</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.7769</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_7">
			<LocalX>28</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>47.9954</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_8">
			<LocalX>28</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>51.2264</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_9">
			<LocalX>28</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>47.9954</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_10">
			<LocalX>28</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>103.9369</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_11">
			<LocalX>28</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_12">
			<LocalX>28</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.2264</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_13">
			<LocalX>28</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.2278</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_14">
			<LocalX>28</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_15">
			<LocalX>28</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.2278</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_16">
			<LocalX>28</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_17">
			<LocalX>28</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.2278</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_18">
			<LocalX>28</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Fissure</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_19">
			<LocalX>28</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_20">
			<LocalX>28</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_21">
			<LocalX>28</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_22">
			<LocalX>28</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_23">
			<LocalX>28</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_24">
			<LocalX>28</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_25">
			<LocalX>28</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>70.2632</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_26">
			<LocalX>28</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>85.6110</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_27">
			<LocalX>28</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>91.4797</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_28">
			<LocalX>28</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>72.5910</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_29">
			<LocalX>28</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>MountainSide</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>92.3563</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_30">
			<LocalX>28</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_31">
			<LocalX>28</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_32">
			<LocalX>28</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_33">
			<LocalX>28</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_28_34">
			<LocalX>28</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>52.5887</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_1">
			<LocalX>29</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_2">
			<LocalX>29</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_3">
			<LocalX>29</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_4">
			<LocalX>29</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>108.5354</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_5">
			<LocalX>29</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>113.4758</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_6">
			<LocalX>29</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_7">
			<LocalX>29</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>53.2656</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_8">
			<LocalX>29</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>47.9954</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_9">
			<LocalX>29</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>51.6562</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_10">
			<LocalX>29</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>52.0711</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_11">
			<LocalX>29</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.2264</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_12">
			<LocalX>29</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>46.7148</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_13">
			<LocalX>29</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>52.0711</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_14">
			<LocalX>29</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>51.0872</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_15">
			<LocalX>29</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>113.8414</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_16">
			<LocalX>29</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>52.8332</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_17">
			<LocalX>29</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>48.5398</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_18">
			<LocalX>29</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6408</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_19">
			<LocalX>29</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_20">
			<LocalX>29</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_21">
			<LocalX>29</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_22">
			<LocalX>29</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_23">
			<LocalX>29</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_24">
			<LocalX>29</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_25">
			<LocalX>29</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_26">
			<LocalX>29</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_27">
			<LocalX>29</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_28">
			<LocalX>29</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_29">
			<LocalX>29</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>1</HasRoad>
			<AdjacentRoadTile>1</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_30">
			<LocalX>29</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_31">
			<LocalX>29</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_32">
			<LocalX>29</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_33">
			<LocalX>29</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_29_34">
			<LocalX>29</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_1">
			<LocalX>30</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_2">
			<LocalX>30</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_3">
			<LocalX>30</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_4">
			<LocalX>30</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_5">
			<LocalX>30</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Rugged_Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>51.5587</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_6">
			<LocalX>30</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>54.3297</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_7">
			<LocalX>30</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_8">
			<LocalX>30</LocalX>
			<LocalY>8</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_9">
			<LocalX>30</LocalX>
			<LocalY>9</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_10">
			<LocalX>30</LocalX>
			<LocalY>10</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_11">
			<LocalX>30</LocalX>
			<LocalY>11</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_12">
			<LocalX>30</LocalX>
			<LocalY>12</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_13">
			<LocalX>30</LocalX>
			<LocalY>13</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_14">
			<LocalX>30</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_15">
			<LocalX>30</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.8387</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_16">
			<LocalX>30</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>100.9607</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_17">
			<LocalX>30</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>53.2278</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_18">
			<LocalX>30</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_19">
			<LocalX>30</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_20">
			<LocalX>30</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>ChasmEdge</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>-1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_21">
			<LocalX>30</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>51.2812</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_22">
			<LocalX>30</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_23">
			<LocalX>30</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_24">
			<LocalX>30</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_25">
			<LocalX>30</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_26">
			<LocalX>30</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_27">
			<LocalX>30</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_28">
			<LocalX>30</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>117.2759</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_29">
			<LocalX>30</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_30">
			<LocalX>30</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>51.9872</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_31">
			<LocalX>30</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_32">
			<LocalX>30</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_33">
			<LocalX>30</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_30_34">
			<LocalX>30</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_1">
			<LocalX>31</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_2">
			<LocalX>31</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_3">
			<LocalX>31</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_4">
			<LocalX>31</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_5">
			<LocalX>31</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_6">
			<LocalX>31</LocalX>
			<LocalY>6</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_7">
			<LocalX>31</LocalX>
			<LocalY>7</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.5814</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_14">
			<LocalX>31</LocalX>
			<LocalY>14</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_15">
			<LocalX>31</LocalX>
			<LocalY>15</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.1040</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_16">
			<LocalX>31</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>46.7148</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_17">
			<LocalX>31</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>52.0711</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_18">
			<LocalX>31</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Fissure</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_19">
			<LocalX>31</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>48.5398</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_20">
			<LocalX>31</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.6408</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_21">
			<LocalX>31</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>53.3857</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_22">
			<LocalX>31</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_23">
			<LocalX>31</LocalX>
			<LocalY>23</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>45.1053</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_24">
			<LocalX>31</LocalX>
			<LocalY>24</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.6900</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_25">
			<LocalX>31</LocalX>
			<LocalY>25</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.6900</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_26">
			<LocalX>31</LocalX>
			<LocalY>26</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.6900</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_27">
			<LocalX>31</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>52.3637</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_28">
			<LocalX>31</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>54.9466</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_29">
			<LocalX>31</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>HillsTerrain</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>119.7864</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_30">
			<LocalX>31</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_31">
			<LocalX>31</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_32">
			<LocalX>31</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_33">
			<LocalX>31</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_31_34">
			<LocalX>31</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_1">
			<LocalX>32</LocalX>
			<LocalY>1</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_2">
			<LocalX>32</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_3">
			<LocalX>32</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_4">
			<LocalX>32</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_5">
			<LocalX>32</LocalX>
			<LocalY>5</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_16">
			<LocalX>32</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_17">
			<LocalX>32</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_18">
			<LocalX>32</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>53.2080</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_19">
			<LocalX>32</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>53.2278</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_20">
			<LocalX>32</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>45.1727</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_21">
			<LocalX>32</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_22">
			<LocalX>32</LocalX>
			<LocalY>22</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>53.3103</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_27">
			<LocalX>32</LocalX>
			<LocalY>27</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_28">
			<LocalX>32</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Rugged_Land</TerrainType>
			<Environment>0</Environment>
			<Height>52.6115</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_29">
			<LocalX>32</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_30">
			<LocalX>32</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_31">
			<LocalX>32</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_32">
			<LocalX>32</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_33">
			<LocalX>32</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_32_34">
			<LocalX>32</LocalX>
			<LocalY>34</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_2">
			<LocalX>33</LocalX>
			<LocalY>2</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_3">
			<LocalX>33</LocalX>
			<LocalY>3</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_4">
			<LocalX>33</LocalX>
			<LocalY>4</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_16">
			<LocalX>33</LocalX>
			<LocalY>16</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_17">
			<LocalX>33</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_18">
			<LocalX>33</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>46.7148</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_19">
			<LocalX>33</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>DesertTerrain</TerrainSubType>
			<Environment>0</Environment>
			<Height>52.0711</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_20">
			<LocalX>33</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>DesertTerrain</TerrainType>
			<Environment>0</Environment>
			<Height>51.2264</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_21">
			<LocalX>33</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_28">
			<LocalX>33</LocalX>
			<LocalY>28</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_29">
			<LocalX>33</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_30">
			<LocalX>33</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_31">
			<LocalX>33</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Forest</TerrainType>
			<TerrainSubType>Land</TerrainSubType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_32">
			<LocalX>33</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_33_33">
			<LocalX>33</LocalX>
			<LocalY>33</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_34_17">
			<LocalX>34</LocalX>
			<LocalY>17</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_34_18">
			<LocalX>34</LocalX>
			<LocalY>18</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_34_19">
			<LocalX>34</LocalX>
			<LocalY>19</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_34_20">
			<LocalX>34</LocalX>
			<LocalY>20</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_34_21">
			<LocalX>34</LocalX>
			<LocalY>21</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_34_29">
			<LocalX>34</LocalX>
			<LocalY>29</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_34_30">
			<LocalX>34</LocalX>
			<LocalY>30</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_34_31">
			<LocalX>34</LocalX>
			<LocalY>31</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapTile InternalName="S_Generic_Large_12_Tile_34_32">
			<LocalX>34</LocalX>
			<LocalY>32</LocalY>
			<TerrainType>Land</TerrainType>
			<Environment>0</Environment>
			<Height>50.0000</Height>
			<ContinentID>681</ContinentID>
			<GeographicalID>0</GeographicalID>
			<GroupFlag>1</GroupFlag>
			<PossibleChokePointStatus>2</PossibleChokePointStatus>
			<DistanceFromSpawnPoint>0.0000</DistanceFromSpawnPoint>
			<DirectionToSpawnPoint>8</DirectionToSpawnPoint>
			<NameIndex>-1</NameIndex>
			<ExtraData>-1</ExtraData>
			<Mark>0</Mark>
			<Blocked>0</Blocked>
			<HasRoad>0</HasRoad>
			<AdjacentRoadTile>0</AdjacentRoadTile>
		</MapTile>
		<MapRiverData InternalName="S_Generic_Large_12_River_0">
			<RiverID>0</RiverID>
			<Environment>-1</Environment>
			<Tile>21,25</Tile>
			<Tile>20,25</Tile>
			<Tile>20,24</Tile>
			<Tile>19,24</Tile>
			<Tile>19,23</Tile>
			<Tile>18,23</Tile>
			<Tile>17,23</Tile>
			<Tile>17,22</Tile>
			<Tile>16,22</Tile>
			<Tile>15,22</Tile>
			<Tile>14,22</Tile>
			<Tile>13,22</Tile>
		</MapRiverData>
		<MapRiverData InternalName="S_Generic_Large_12_River_1">
			<RiverID>1</RiverID>
			<Environment>-1</Environment>
			<Tile>21,15</Tile>
			<Tile>21,14</Tile>
			<Tile>20,14</Tile>
			<Tile>20,13</Tile>
			<Tile>20,12</Tile>
			<Tile>20,11</Tile>
			<Tile>20,10</Tile>
			<Tile>20,9</Tile>
			<Tile>21,9</Tile>
			<Tile>21,8</Tile>
			<Tile>22,8</Tile>
			<Tile>22,7</Tile>
			<Tile>23,7</Tile>
			<Tile>24,7</Tile>
			<Tile>25,7</Tile>
			<Tile>25,6</Tile>
		</MapRiverData>
		<MapRiverData InternalName="S_Generic_Large_12_River_2">
			<RiverID>2</RiverID>
			<Environment>-1</Environment>
			<Tile>8,10</Tile>
			<Tile>8,11</Tile>
			<Tile>9,11</Tile>
			<Tile>9,12</Tile>
			<Tile>9,13</Tile>
			<Tile>10,13</Tile>
			<Tile>10,14</Tile>
			<Tile>10,15</Tile>
			<Tile>10,16</Tile>
			<Tile>10,17</Tile>
			<Tile>9,17</Tile>
			<Tile>9,18</Tile>
			<Tile>9,19</Tile>
			<Tile>9,20</Tile>
		</MapRiverData>
		<StartingLocation>16,24,4294967295</StartingLocation>
		<StartingLocation>21,6,4294967295</StartingLocation>
		<StartingLocation>7,7,4294967295</StartingLocation>
	</StampType>
</StampTypes>
